Immersive patrols

Author: d | 2025-04-24

★★★★☆ (4.5 / 2385 reviews)

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Immersive Patrols การดาวน์โหลดฟรีและปลอดภัย Immersive Patrols เวอร์ชันล่าสุด Immersive Patrols เป็นม็อดเล็กๆ แต่น่าประทับใจซึ่งฉันจะรีวิวในวันนี้ มัน

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Why is Immersive Patrols not as big as Immersive Patrols Lite

Today we are talking to Scrabbulor who is most famous for his patrolling mods of the extra immersive variety: Immersive Patrols and Immersive Patrols SE.BigBizkit: Thank you for taking the time to answer our questions. To start this off, why don’t you tell us a bit about yourself?Scrabbulor: Thanks for the opportunity! Name's Ameer Mohamed. I'm a 28-year-old poultry farmer, born and raised on the sister islands of Trinidad and Tobago. You are most well known for your Skyrim mod Immersive Patrols which has been downloaded by hundreds of thousands of users. How would you describe what the mod is and does in your own words?It's a simple mod that uses the basic AI packages in the Creation Kit to create open world activity, specifically military activity.What was your inspiration for Immersive Patrols and what made you want to create and share it on Nexus Mods?Every town, city and village mentioned the ongoing Civil War but unless you did Civil War related quests it was hard to tell. Like most mods I create, I made it for personal use but unlike most mods I upload, I uploaded Immersive Patrols very early in its life. I could tell the mod's scope and simplicity would make updating it as it grew manageable.Do you have a certain philosophy when it comes to creating mods? What are the things you pay attention to the most? Simplicity and longevity, but mostly simplicity. Reaching a goal in the most self-contained manner is always my goal.How did Immersive Patrols การดาวน์โหลดฟรีและปลอดภัย Immersive Patrols เวอร์ชันล่าสุด Immersive Patrols เป็นม็อดเล็กๆ แต่น่าประทับใจซึ่งฉันจะรีวิวในวันนี้ มัน Immersive Patrols. Immersive Patrols ups both the difficulty of Skyrim (which at a certain level gets laughably easy) by adding random patrols to every faction and also the immersion. You first get introduced to modding and how did you go about developing the skills to pull off a mod like Immersive Patrols?I can't quite remember where exactly I started. If a game had a map editor or any kind of tool to change it I'd spend more time there than playing. I've always been unreasonably fascinated by the technology and techniques that are involved in creating video games so the motivation was always there. Once my country had tolerable internet, I'd say around 2004, I quickly learned the basics of Animation, Rigging, 3D modelling and C++ from free online resources and started creating small mods and eventually games in UDK for fun (shoutouts to geodav). That being said, Immersive Patrols is a very simple mod. It only took a day of tinkering with the AI Package system to make the "skeleton" for the mod. Are there things you wish you would have been able to pull off, but which were not possible either due to engine limitations or because you simply did not know how to do it?Not particularly. For a while I didn't know how I'd go about disabling/enabling patrols based on questline progression without scripting but while using enable/disable parents to get rid of vanilla lights and add shadowed lights to Hearthfire homes without dirty edits, it clicked that I could do the same with the objects enabled and disabled during the reconstruction of Fort Dawnguard and destruction/existence of Civil War Camps during their respective questlines.What are

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User4952

Today we are talking to Scrabbulor who is most famous for his patrolling mods of the extra immersive variety: Immersive Patrols and Immersive Patrols SE.BigBizkit: Thank you for taking the time to answer our questions. To start this off, why don’t you tell us a bit about yourself?Scrabbulor: Thanks for the opportunity! Name's Ameer Mohamed. I'm a 28-year-old poultry farmer, born and raised on the sister islands of Trinidad and Tobago. You are most well known for your Skyrim mod Immersive Patrols which has been downloaded by hundreds of thousands of users. How would you describe what the mod is and does in your own words?It's a simple mod that uses the basic AI packages in the Creation Kit to create open world activity, specifically military activity.What was your inspiration for Immersive Patrols and what made you want to create and share it on Nexus Mods?Every town, city and village mentioned the ongoing Civil War but unless you did Civil War related quests it was hard to tell. Like most mods I create, I made it for personal use but unlike most mods I upload, I uploaded Immersive Patrols very early in its life. I could tell the mod's scope and simplicity would make updating it as it grew manageable.Do you have a certain philosophy when it comes to creating mods? What are the things you pay attention to the most? Simplicity and longevity, but mostly simplicity. Reaching a goal in the most self-contained manner is always my goal.How did

2025-04-06
User8713

You first get introduced to modding and how did you go about developing the skills to pull off a mod like Immersive Patrols?I can't quite remember where exactly I started. If a game had a map editor or any kind of tool to change it I'd spend more time there than playing. I've always been unreasonably fascinated by the technology and techniques that are involved in creating video games so the motivation was always there. Once my country had tolerable internet, I'd say around 2004, I quickly learned the basics of Animation, Rigging, 3D modelling and C++ from free online resources and started creating small mods and eventually games in UDK for fun (shoutouts to geodav). That being said, Immersive Patrols is a very simple mod. It only took a day of tinkering with the AI Package system to make the "skeleton" for the mod. Are there things you wish you would have been able to pull off, but which were not possible either due to engine limitations or because you simply did not know how to do it?Not particularly. For a while I didn't know how I'd go about disabling/enabling patrols based on questline progression without scripting but while using enable/disable parents to get rid of vanilla lights and add shadowed lights to Hearthfire homes without dirty edits, it clicked that I could do the same with the objects enabled and disabled during the reconstruction of Fort Dawnguard and destruction/existence of Civil War Camps during their respective questlines.What are

2025-04-16
User5391

# This file was automatically generated by Mod Organizer.# This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Special Edition Patch.espRSkyrimChildren.esmRaceCompatibility.esmApachiiHair.esmApachiiHairFemales.esmCampfire.esmRE_RealEstate_Core.espCutting Room Floor.espSGEyebrows.espSkyUI_SE.espHothtrooper44_Armor_Ecksstra.espUNP Vanilla Outfits.espEnhancedLightsandFX.espELFX - Exteriors.espiNeed.espiNeed - Extended.espImmersive Sounds - Compendium.espDiverseDragonsCollectionSE.espFNIS.espPeopleAreStrangers.espCustomizable Camera.espdD - Enhanced Blood Main.espdD-Larger Splatter Size.espFootprints.espVisible Favorited Gear.espScopedBows_EagleEyeTweak.espPC Head Tracking - MCM.espPC Head Tracking - Patch.espRealistic-Voice.espRunandwalkpaces.espRaceCompatibility USSEP Patch.espWondersofWeather.espBVFE.espAMatterOfTime.espSkyHUD.espiHUD.espSkyHUD - iHUD Patch.espSkyrim Immersive Creatures Special Edition.espSoundsofSkyrimComplete.espVivid WeathersSE.espVivid Weathers SE - SOS Patch.espSoS_VividWeathers_Patch.espVivid Weathers - Extended Rain.espVivid Weathers SE - Extended Snow.espicepenguinworldmapclassic.espRSChildren - CRF Patch.espCiriOutfit.espAnimated Eating Redux.espAutoLevelerForUniqueLeveledItems.espogSplendorDragons.espSimplyKnock.espRebalanced Encounter Zones.espCinematic Dragon Soul Absorbtion.espAAE Ultimate Edition.espHigh Level Enemies.espOBIS SE.espLazyTools.espSkyTEST-Settings.espskyBirds_SSE.espSkyrimIsWindy.espSkyTEST-RealisticAnimals&Predators.espBetter Harvesting.espAfro_TW2_armorpack.espSimply Stronger Dragons.espRebalanced Leveled Lists.espHigh Level Enemies - Dragonborn.espHigh Level Enemies - Raised Ability Caps.espBirdsOfSkyrim_SSE.espMan Those Borders!.espSoS_ELFX_Patch.espRE_RealEstate.espWICO - Immersive People.espDr_Bandolier.espWICO - Wild Hunt Gears.espCustomDifficultyUI.espXPMSSE.espAmazingFollowerTweaks.espAnimal Tweaks.espSeeEnchs.espHigh Level Enemies - Dawnguard.espAAE-HLE-OBIS-AT-SkyTEST Patch.espTW3MO.espethereal_elven_overhaul.espWICO - USSEP Compatible Patch.espWICO - Immersive Character.espRSChildren.espMoonlight Tales Special Edition.espHothtrooper44_ArmorCompilation.espBattleAftermath.espHolidays.espEMCompViljaSkyrim.espEnhancedCharacterEdit.espzMirai.espZIA_Complete Pack_V4.espBetter Vampires.espSE_archeryFTW.espScopedBows_ArrowTweaks.espMIHAILwaterhag.espBirdsAndFlocks_SSE.espCloaks.espImmersive Patrols II.espRelic Hunter Triss.espScopedBows.espSFFO-SE.espImmersive Wenches.espHunterborn.espHunterborn - iNeed Patch.espFrostfall.espHunterborn - Campfire Patch.espWetandCold.espCloaks - Dawnguard.espSofiaFollower.espHunterborn - Soups and Stews.espImmersive Wenches -Apachii hairs- Patch.espEEO CRF patch.espTW3_femaleArmors_zzjay.espFreya.espCeltic_Music_In_Skyrim_SE.espDiverse Horses SE Lite.espSassyGirls.espLV_Cirilla.espCosmeticVampireOverhaul.espRace Scale Remover.espConvenient Horses.espDiverseWerewolvesCollection.espMoreWerewolves.espmihailrottenmaidens.espHoldBorderBanners.espmihailoldgod.espAFT - USSEP Patch.espImmersive Citizens - AI Overhaul.espRelationship Dialogue Overhaul.espImmersive Wenches -Immersive Citizens AI Overhaul Patch-.espSoS_ImmersiveCitizens_Patch.espRDO - AFT v1.66 Patch.espRDO - CRF + USSEP Patch.espDiverse Horses SE Lite - Immersive Citizens Patch.esp

2025-04-22
User6838

About this mod Ethereal Elven Overhaul Patches for the Official DLC's, Interesting NPC's. Inconsequential NPC's and a few others. Requirements Permissions and credits Translations Polish I am a fan of Nuska's Ethereal Elven Overhaul modification for Skyrim, but I was a bit dissapoitned that the mod was not compatible with the official DLCs, and a few of the bigger mods that add mer NPCs (Interesting NPCs, Inconsequential NPCs, Immersive Patrols, Extended towns and cities, etc.)At first I intended to only use this for myself, but I've decided to upload it so other people can enjoy her work.Dawnguard was easy to do, only a handfull (three in fact) elves to edit.As you can imagine Dragonborn gave me a migrane, especially the few dozen or so varities of reavers, but I am pleased with the results.As an optional file, I gave Irileth and Jenessa their warpaint back. The reason was that a few NPCs from the Interesting NPCs mod comment on their warpaint, namely Larkspur.Of course the due credit for this wonderful Elven face Overhaul must be given to Nuska.This mod requires her original mod. Do not forget to endorse her mod:Ethereal Elven OverhaulCredits must also go to trilioth for resolving the conflicts in the Actor Records. Install First install nuska's original mod, then my main DLCs file, then my updated and cleaned plugin file.Replace when prompted.The rest of the files are optional patches for the other mods.Changes - I uploaded an up to date version for the Immersive Patrols mod, the merged esp version, - updated the Ravenrock expanded mod, - fixed a few minor issues with the Inconsequential NPCs mod. Added an esp to fix shovel-chiseled faces - Updated interesting npcs for the 3.05 version. Also added a plugin

2025-03-30
User9029

Hello guysI've recently noticed missing textures around the Winterhold area, but it could be further. Blocks are textures are missing as shown in the picture linked. Has anyone experienced this and solved it? Thanks for any advice. is my Load Order# This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espClimatesOfTamriel.esmSCOOverhaul.esmmoonpath.esmJSwords.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espCutting Room Floor.espSkyUI.esp360WalkandRunPlus-RunBackwardSpeedAdjust.espfFastTravelSpeedMult_4.espdD - Realistic Ragdoll Force - Realistic.espdD-No Spinning Death Animation Merged.espiHUD.espChesko_LoreBasedLoadingScreens.espRaceMenu.espRaceMenuPlugin.espBeards.espClimatesOfTamriel-Nights-Level-4.espWondersofWeather.espWetandCold.espWetandCold - Ashes.espEnhancedLightsandFX.espELFX - Exteriors.espELFX - Dawnguard.espAOS.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espELFX - Dragonborn.espBetter Stealth AI for Followers.espdD - Enhanced Blood Main.espSCOHearthfire.espBetter Dynamic Snow.espMoss Rocks.espAmazingFollowerTweaks.esp3DNPC.espClothing & Clutter Fixes.espaMidianBorn_ContentAddon.espComplete Crafting Overhaul_Remade.espClothing & Clutter_3DNPC_Patch.espComplete Crafting_TrueWeaponsLvlLists.espSkyrim Immersive Creatures.espELFXEnhancer.espRealShelter.espWeapons & Armor_TrueWeaponsLvlLists.espHelgen Reborn.espUndeath.espPerkusMaximus_Master.espPre PaMa WAFR CCOR Patch.espBetter Vampires.espVL No AoE Drain.espSCODragonborn.espPerMaDefluffedPerkDescriptions.espPerkusMaximus_Thief.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espCivil War Overhaul.espSkyrim Immersive Creatures - DLC2.espdD-DG-DB-Immersive Creatures EBT Patch.espCCO_SIC_Patch.espPerkusMaximus_Warrior.espPerMa Fixes.espRealisticNeedsandDiseases.espWATER DG + DB.espHothtrooper44_ArmorCompilation.espRun For Your Lives.espCloaks - No Imperial.espCloaks - No Imperial - Dawnguard.esp1nivWICCloaks.esp1nivWICSkyCloaksPatch-No Imp.espPerMa-Content Addon Patch.espPerMa_USKP master patch.espPre PaMa SiC Patch.espPre PaMa CCF Wintermyst Patch.espUnique Uniques.espFootprints.espAuto Unequip Ammo.espSMIM-Merged-All.espmoonpath_questdata.espJSwordsDistributionBalancePlugin.espImmersive Patrols II.espELFX - Moonpath.espDual Sheath Redux.espChesko_Frostfall.espPerMa_Survivalism.espBloodmoonRising.espLostGrimoire.espConvenient Horses.espDefault Teammate Weapon Draw Distance.espDisparity.espFISS.espClimatesOfTamriel-Dragonborn-Patch.espAOS2_CoT3_1_patch.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Sound.espRSPatch.espClimatesOfTamriel-Sound-Dawnguard-Patch.espAOS2_EBT Patch.espAOS2_WAF Patch.espAOS2_WetandCold Patch.espElemental Staves.espRND_AnimalLoot.espCCF_RND_Patch.espWATER Plants.espThe Paarthurnax Dilemma.espFNISspells.espRealShelterFF.espArgonian Access.espVampirelordroyal.espWhen Vampires Attack.espBVandRB_Formlist.espSit Anywhere.espCCO_Frostfall_Patch.espBrevi_MoonlightTalesEssentials.espThe Dance of Death - Ultimate Edition.espSPTConsistentOlderPeople.espDeadlySpellImpacts.espGQJ_DG_vampireamuletfix.espTradeBarter.espBetter Vampires weapon speed fix.espAOS2_DSI Patch.espDead Body Collision.espSlightly Reduced Distance NPC Greetings.espWATER-RND Legendary Patch.espAFT_iNPCFix.espAFT_NoDances.espHothtrooper44_Armor_Ecksstra.espAlternate Start - Live Another Life.espPatchusMaximus.espBashed Patch, 0.espDual Sheath Redux Patch.espThese are my mods# This file was automatically generated by Mod Organizer.+FNIS Patch+Dual Sheath Redux Patch+Bashed Patch+PatchusMaximus+The Dance of Death - A Killmove Mod+Categorized Favorites Menu+SkyUILib+FileAccess Interface for Skyrim Script - FISS+SkyUI+Fores New Idles in Skyrim - FNIS+Immersive HUD - iHUD+No NPC Greetings+Audio Overhaul for Skyrim 2+PerMa Defluffed Perk Descriptions+Bloodmoon Rising - Moonlight Tales Werewolf and Werebear Expansion Pack+Moonlight Tales - Werewolf and Werebear Essentials+Frostfall - Hypothermia Camping Survival+PerMa Compatibility and PaMa Patches+Dual Sheath Redux+XP32 Maximum Skeleton -XPMS+Realistic Needs and Diseases+Lost Grimoire of Skyrim+Convenient Horses+Sit Anywhere+Default Teammate Weapon Draw Distance+Consistent Older People+Immersive Patrols+Auto Unequip Ammo+Greatsword Sheaths and Scabbards Redux+Skyrim Weapon De-LARP-ification Project+aMidianBorn Blade of Woe+Gemling Queen Jewelry+Deadly Spell Impacts+Elemental Staffs+Unique Uniques+JaySuS Swords+Immersive Armors+Beards+RaceMenu+Winter Is Coming - Cloaks+Cloaks of Skyrim+Enhanced Blood Textures+Skyrim Immersive Creatures+Footprints+Coverkhajiits+Better Beast Races v2+Not Really HD Mask of Clavicus Vile+TDN Vampire Armor Retexture+aMidianBorn stormcloak officer armour+aMidianBorn imperial light and studded+Alternate Start - Live Another Life+When Vampires Attack+The Paarthurnax Dilemma+Disparity -- Player Character Class - Race and Gender Diversity+Civil War Overhaul+Female Vampires Have Fangs+Better Vampires 7.0+Perkus Maximus - Maximum Perk Overhaul+Undeath+Complete Crafting Overhaul Remade+aMidianBorn Book of Silence+Proper Interesting NPCs with Amazing Follower Tweak Compatibility Patch+Amazing Follower Tweaks+3DNPC+Cutting Room Floor+Skyrim Performance PLUS+Ultimate HD Fire Effects+Enhanced Lights and FX+The Ruffled Feather+Skyrim HD - 2K Textures+Static Mesh Improvement Mod+Ruins Clutter Improved+Helgen Reborn+Moonpath to Elsweyr+Real Shelter - Full Release+Wet and Cold+Wonders of Weather+Skyrim Child Overhaul WIP+Project Reality - Climates Of Tamriel-V3+Lore-Based Loading Screens+Guard Dialogue Overhaul+Better Dialogue Controls+A Quality World Map and Solstheim Map

2025-04-15
User1234

I don't, I'm using Mod Organizer. Many people are saying that MO doesn't need LOOT, still I had to to replace a few esp myself due to some ctd at main menu.SkyRe Patcher and Dual Sheath Patcher allow me to detect which esp is misplaced when running them through MO.I installed many mods, it was going perfectly fine, then I installed 20 mods that I placed on top of the list (after the unofficial patches).I put them on top of the list because I'm using the CBBE, and the skin are too good to be replaced by skin textures with ugly dirt on it.And the ctd started here.I have no idea how to setup LOOT in MO, I managed to setup the SkyRe reproccer, and many others, but not LOOT.Edit:If I deactivate all those 20 mods, I can reload my last save with no problem, just a wall which is now plain blue. I'm not too worried about that for now. It's because I deactivated SMIM.Here is my mod list (MO makes it in reverse, the 1st one is at the bottom, I don't know why)# This file was automatically generated by Mod Organizer.-Overwrite+ENB Water on Horse Trough and Blacksmith Forge+tamu75 Terrain Parallax Textures+Skyrim 2015 Parallax Terrain SPT by Pfuscher+SMIM Bridge+Project Parallax Remastered+Enhanced Blood Textures+Deadly Spell Impacts+RealVision ENB 279b+SSIRT v1.3+Dual Sheath Redux+Immersive Armors+Collect water from wells - RND Compatible+Vinis Crime Gold - More Expensive Bounty+Touring Carriages+Skyrim Heart Rate Beta+2K Road Snow Footprints+Realistic Boat Bobbing+No empty tag on empty containers+Lore-Based Loading Screens+Life In Prison+iNeed - Food, Water and Sleep+Improved sneak detection+Immersive Questing+Immersive Citizens - AI Overhaul+RealisticRoomRental-Enhanced+Helmet Toggle - Show Hide+Guard Dialogue Overhaul+Fast travel timescale fix+Expanded Jail Cells+Equipping Overhaul+Immersive Patrols+Dead Body Collision Fix+Consistent Older People+Improved Weapon Impact EFFECTS Correct Metal+Campfire - Complete Camping System+Frostfall - Hypothermia Camping Survival+Actual Windows - Farmhouses 1.02+Immersive Interiors+Herbal Tea+Realistic Needs and Diseases+Babettes Feast - Improved Cooking+Get Snowy+Wet and Cold+Destructible bottles Extended+Skyrim Immersive Creatures+Weapons and Armor Fixes Remade+ReProccer - Automated SkyRe patch generator+SkyRe Compatibility and ReProccer Patches+T3nd0s Skyrim Redone+Ponytail Hairstyles v3_0+Animations+Skyrim Hair Physics Project+New Animation for Magic Casting - New Animation for magic cast v0-8+Lifelike Idle Animations+BOW+New Animation - Two Handed Sword+Momo Acrobatic Jump+New Animation for 1 Handed Weapon+Feminine Running and New Dash Animation+Fores New Idles in Skyrim - FNIS+Memory Blocks Log+Stable uGridsToLoad+RaceMenu+Less Intrusive HUD II+Immersive HUD - iHUD+Extended UI+Categorized Favorites Menu+Better MessageBox Controls+Better Dialogue Controls+A Matter of Time - A HUD clock widget+A Quality World Map and

2025-04-11

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