Laser tanks

Author: t | 2025-04-24

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Assault laser tank. An assault laser tank. I'm not just a laser beam, Assault laser tanks however, these don't use tank bullets, but focus on power damage, Assault laser tanks also have 300 The Elite Laser Tank at Level 10 receives a -80% damage from Lasers and -95% from Plasma Weapons. The Elite Laser Tank must charge its laser prior to it being fired. Trivia. The Elite Laser Tank fires a Blue Laser instead of a Red Laser fired by the Laser Tank. A change in the Splash created by the Elite Laser Tank was changed, see Laser Tank

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IntroductionThe Laser Paladin is General "Pinpoint" Townes' tier 2 heavy tank unit and the backbone of his armored division.OverviewThe Laser Paladin is a medium laser tank that was built from an M1 Abrams Main Battle Tank. It is armed with twin laser cannons that are "fused" together to quickly blow up enemy tanks even faster than the Laser Crusader. Like most Townes' tanks, the tank also comes with digital targeting cameras to increase the firing precision. What's even better is that this tank is also equipped with point defense lasers that can intercept rockets and artillery shells hurling at it (originally it can kill infantry at close range but Townes had to tune the PDL's lethality after being busted by the Geneva Court). The tank is also radio-controlled with a pilot acting as a engineer to keep an eye on it.The M1 Abrams main battle tank has been the pride of the American Armored Divisions for years. But with the emergence of Chinese super heavy tanks and GLA's 4th generation warfare, it's quite evident that they're in need of upgrades to stay relevant in modern warfare.General Townes thus opted to use Abrams Tanks as experimental platforms for his laser weaponry, thus, the Laser Paladin is born, armed with dual rapid firing laser cannons, while the Laser Paladin's primary weapons packs less punch per shot than the Laser Crusader, its high rate of fire more than makes up for that. Like most other laser based weapons, it can punch through enemy armor with deadly accuracy. Being based off an Abrams tank, the Laser Paladin is well armored, and its defense can be further enhanced by Composite Armor upgrades which are available at tier 3 along with the Laser Paladin itself.Against infantries, the Laser Paladin's main weapon is slightly more effective than a regular tank cannon, but is still far less effective than specialized anti-infantry weapons. However, against AT infantries, the Laser Paladin features a point-defense laser module (PDL) to intercept enemy rockets and missiles and thus making it far less vulnerable to infantries compared to other heavy tanks.A major weakness in the Laser Paladin's design is, like most other units in General Townes' arsenal, it requires power to operate. The Laser Paladin consumes two points of power at stock but this amount can be halved via upgrades. If the Laser General's base becomes low on power, either due to loosing too many power plants or due to infiltration, his entire fleet of Laser Paladins will become offline. Thus, keeping a stable power output and tight security is absolutely PARAMOUNT.Despite their overall balanced performance and versatile nature, the Laser Paladin functions best when supplemented by other units, Avengers for anti-air, Microwave Tanks for anti-infantry and Libras for long range fire support.UpgradesComposite ArmorIncrease the durability of the Laser Paladin by 25%, available at the War Factory at Rank 3.Carbon LasersIncrease the damage output of the Laser Paladin's main cannon, available at the Strategy Center at Rank 3.Solar PanelsDecrease the power consumption of the

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Laser Tanks Set to Launch on Steam! :: Laser Tanks General

2 starlings, so 2 compact house= 4 Starlings+ Worker= 5, it was later added.Firebit's planet is only in the system of your main planet.Even if you attack him from a colony outside the system of your main planet, you are still free to attack him.Firebit has a freakish version of himself called Magmalot.After each time destroying its Star Base, the defenses and buildings will upgrade, until Firebit reaches its strongest base.Gallery[] Firebit Planet's Base HD Firebit Firebit's story[]Firebit's StoryOn a starling planet there was a celebration..." src=" a starling planet there was a celebration......but a firebit born from rotten seed..." src=" a firebit born from rotten seed......and devastated starlings population, but some starling escaped..." src=" devastated starlings population, but some starling escaped......and hide on a planet, but they aren´t save!" src=" hide on a planet, but they aren´t save!Bases[]Firebit's 1st base (tutorial). Cannon is level 1.Firebit's 2nd base. Cannons/snipers/laser are level 1.Firebit's 3rd base. Cannons are level 1, snipers are level 1-2, laser is level 1.Firebit's 4th base. Cannons/snipers are level 1-3, laser is level 1. Bunker has 25 marines.Firebit's 5th base. Cannons are level 1-4, snipers are level 2-4, laser is level 1. Bunker has 8 bazookas, 22 marines.Firebit's 6th base. Cannons are level 1-4, snipers are level 3-4, laser is level 1. Bunker has 5 beetle tanks, 9 bazookas, 5 marines.Firebit's 7th base. Cannons/snipers are level 4, laser/missile are level 1. Bunker has 5 beetle tanks, 9 bazookas, 5 marines.Firebit's 8th base. Cannons/snipers are level 4-5, lasers/missiles are level 1-2, mortar is level 1. Bunker has 5 wasps, 5 beetle tanks, 5 bazookas.Firebit's 9th base. Cannons are level 4-6, snipers are level 1-6, lasers/missiles are level 1-3, mortar is level 2. Bunker has 5 wasps, 5 beetle tanks, 5 bazookas.Firebit's 10th and final base. Cannons/snipers are level 5-7, lasers/missiles are level 2-4, mortar is level 2. Bunker has 3 zeppelins, 3 colossus, 5 starlinators.Unused Dialogue[]“Tremble little Starlings! I'm the true master of this galaxy! My superior intellect will crushany army and no colony is safe. Surrender and serve me once and for all!” — Firebit unused dialogue.

laser-tank/README.md at master h4tr3d/laser-tank - GitHub

Are colossal war machines that tower over the battlefield. They are propelled into battle by powerful servos and have the power to kick over tanks and crush soldiers into red paste. Vulnerable limbs and joints are protected by sweeping armour plates of adamantium and supported by an incorporated Ion Shield which responds to the thought-commands of its Noble pilot. The presence of just one of these towering engines of destruction is enough to change the course of a battle, and only the Titans of the Collegia Titanica are more feared by the enemies of Mankind.Titan ArmamentThe weaponry carried by Titans is usually dedicated to certain tasks based on the tactical and strategic conditions. Some weapons are designed for targeting high-priority and well-armoured enemies, such as fortresses or armoured divisions, whilst others are particularly effective against legions of troops or laying down devastating artillery barrages. Titan weapons are divided into two rough categories:Scout Titan WeaponryScout Titan weapons are weapons normally fitted to light Titans such as the Warhound. Rarely found on the largest Titans, and usually of short range, these Titan-grade weapons are designed to destroy light to medium armoured vehicles quickly, and to deal with huge masses of infantry. Below are some examples of such weapons:Inferno Cannon - An upgraded version of the flamers mounted on vehicles, the triple-barrel Inferno Cannon is immensely devastating in close quarters against infantry and light vehicles, even those hiding in cover.Plasma Blastgun - The lightest plasma-based Titan weapon, and one of the most powerful that can be mounted on the Warhound Scout Titan. Although it possesses a relatively slow rate of fire, and is of only medium range, the Plasma Blastgun can badly damage well-armoured vehicles, other Scout Titans, and devastate infantry squads by the means of having two different modes of operation, depending upon the nature of the target: a slower, more focused full-power blast, or more rapid but less powerful shots.Turbo-Laser Destructor - The Turbo-Laser Destructor is a Titan-grade laser weapon, mainly used for anti-tank/anti-Titan support. It is very destructive compared to most vehicle and infantry-level laser weapons. More powerful than the Plasma Blastgun, as well as having a moderately longer range, this weapon is well-suited for sublimating small or heavily armoured infantry units just as easily as it can pierce the thick, iron hides of all types of armoured tanks. It is also the only Destroyer weapon that a Scout Titan can carry. Although it can be fitted on a Scout Titan, the Turbo-Laser Destructor is more commonly found on the larger Battle Titans, who are much better prepared to deal with the constant threat of armoured vehicles.Vulcan Mega Bolter - The Vulcan Mega Bolter is a Titan-scale bolter weapon, comprised of two large-calibre Gatling gun-style bolter assemblies. Projecting a withering volley of firepower, it is able to tear through infantry and light vehicles with ease.Battle Titan WeaponryBattle Titan weapons have more destructive and longer-ranged weapons mounted commonly on Reaver and Warlord Titans. Most are designed to destroy other Titans, engage. Assault laser tank. An assault laser tank. I'm not just a laser beam, Assault laser tanks however, these don't use tank bullets, but focus on power damage, Assault laser tanks also have 300

Failed Laser Tank - Tank Archives

For other uses, see Saber.The TX-130 Saber-class fighter tank, also known as the Republic Fighter Tank, was a light, quick-strike hovertank manufactured by Rothana Heavy Engineering and used by the Galactic Republic during the Clone Wars and later the Galactic Empire and Alliance to Restore the Republic during the Imperial Era. It was equipped with two heavy laser cannons, two ordnance launchers, and a turret located on the top.Characteristics[] A clone trooper wearing Phase II clone trooper armor sitting in the cockpit of a TX-130 The TX-130 Saber-class fighter tank was a light hovertank manufactured by Rothana Heavy Engineering. The TX-130 was considered quick and nimble for an armored fighting vehicle and was able to enter a fight quickly, give significant damage, and escape unharmed. In that capacity, it was sometimes compared to the Delta-7 Aethersprite-class starfighter.[1]The TX-130 was equipped with a versatile complement of weapons. Their primary weapons were a pair of fire-linked heavy laser cannons mounted to the hull. The cannons had a fixed forward-firing arc, although, they could easily be brought to bear on enemy targets due to the TX-130's agility. The TX-130 was also equipped with either a twin medium laser cannon turret atop the tank or a Taim & Bak KB-50a beam cannon.[1] Some tanks were not equipped with a top gun.[6]The TX-130 also made use of rapid-fire ordnance launcher mounted on each of the vehicle's sponsons.[1] This ordnance launcher could utilize Armor-Piercing Shells,[2] "Bunker Buster" shells,[3] or High-Energy shells.[4] TX-130 tanks were outfitted with lightweight ablative armor, allowing it to defend itself against light anti-vehicle weapons and increase its survivability, which was supplemented by a quick-cycling shield generator.[1]The TX-130's crew included two pilots, a vehicle commander, and a gunner. An astromech droid could also be used, and the TX-130 could carry two passengers. It had a cargo-carrying capacity of 20 tons, and cost 85,000 credits.[1]Role[] A TX-130 fighting alongside the 501st Legion. The TX-130 tank was designed to provide infantry support, engage light enemy armor, and escort allied forces. TX-130 used their mix of versatile weapons to give their Republic Military and Jedi officers tactical flexibility. They were also used for anti-armor and anti-fortification roles with their heavier armament. A group of TX-130 Saber-class fighter tanks was referred to as a squadron, while another sized group was referred to as a platoon.[1] The TX-130 was designed with the tactical flexibility of a starfighter, making

Awesome Tanks - Laser Tanks, Laser Guns Levels 53 - 55

To build.13. Corellia Corellian Corvettes cost 20% less to build.14. Corulag Infantry cost 20% less to build.15. Coruscant This planet generates more credits, and gains a boost for mining facilities.16. Dagobah Ground bases cannot be seen by the enemy unless they actually land on the planet.17. Dantooine Ground bases cannot be seen by the enemy unless they actually land on the planet.18. Endor AT-AAs, AT-STs and TIE Maulers get a 15% chance to reflect laser fire.19. Eriadu T-4B tanks cost 20% less to build.20. Fondor Assault Frigates cost 20% less to build. This planet can produce capital ships.21. Fresia A-Wings cost 20% less to build.22. Geonosis MPTL-2A Artillery cost 20% less to build.23. Hoth Ground bases cannot be seen by the enemy unless they actually land on the planet.24. Ilum SPMA-Ts cost 20% less to build.25. Jabiim 2-M Tanks, T2-B Tanks, Scout Troopers, and Assault Speeders cannot be deployed on this planet.26. Kashyyyk Ground bases cannot be seen by the enemy unless they actually land on the planet.27. Kessel This planet generates more credits, and gains a boost for mining facilities.28. Korriban 2-M Repulsor Tanks cost 20% less to build.29. Kuat Imperial Star Destroyers cost 20% less to build. This planet can produce capital ships.30. Manaan Infantry units automatically heal over time on this planet.31. Mon Calamari Mon Calamari Star Cruisers cost 20% less to build. This planet can produce capital ships.32. Naboo T4-B Tanks gain a 25% damage bonus.33. Nal Hutta The income per day can vary from very

Laser Tanks - Laser Tanks is Back for BULLET HEAVEN FEST 2.0

License: All 1 2 | Free A challenging puzzle game for Windows 95. A challenging Puzzle game for Windows 95. Driving a tank through each level, your objective is to destroy all the enemy tanks. You accomplish this mission by firing your Laser and manipulating the wide variety of objects in your environment. You can vapor Category: Games / PuzzlesPublisher: olympus.net, License: Freeware, Price: USD $0.00, File Size: 1.2 MBPlatform: Windows, Mac, 2K Laser Hair Removal Professional Denver,Denvers best laser hair removal,laser hair removal denver,denver laser hair removal,painfree laser hair removal denver,colorado laser hair removal,hair removal denver, hair removal denver colorado,best laser hai Laser Hair Removal Professional Denver,Denvers best Laser hair removal,Laser hair removal denver,denver Laser hair removal,painfree Laser hair removal denver,colorado Laser hair removal,hair removal denver, hair removal denver colorado,best Laser hair removal in denver,affordable Laser hair removal in denver,denver affordable Laser... Category: Internet / BrowsersPublisher: Laser Hair Removal Denver, License: Freeware, Price: USD $0.00, File Size: 1.1 MBPlatform: Windows Laser Hair Removal Professional Aurora,Denvers best laser hair removal,laser hair removal denver,denver laser hair removal,painfree laser hair removal denver,colorado laser hair removal,hair removal denver, hair removal denver colorado,best laser hai Laser Hair Removal Professional Aurora,Denvers best Laser hair removal,Laser hair removal denver,denver Laser hair removal,painfree Laser hair removal denver,colorado Laser hair removal,hair removal denver, hair removal denver colorado,best Laser hair removal in denver,affordable Laser hair removal in denver,denver affordable Laser... Category: Web Authoring / HTML EditorsPublisher: Laser Hair Removal Aurora, License: Freeware, Price: USD $0.00, File Size: 1.1 MBPlatform: Windows Pocket Aargon is a handheld adaptation of the PC Laser puzzle game Aargon Deluxe. Pocket Aargon is a handheld adaptation of the PC Laser Puzzle game Aargon Deluxe. In this game the player must bend, turn, or modify colored lasers to complete a series of goals and solve the Puzzle. The player may use mirrors, refractors prisms and other glass light modifiers to manipulate the beams.The premium edition includes a full level editor. Pocket Aargon was... Category: Games / PuzzlesPublisher: Twilight Games, License: Shareware, Price: USD $14.95, File Size: 132.0 KBPlatform: Palm Pocket Aargon is a handheld adaptation of the PC Laser puzzle game Aargon Deluxe. Pocket Aargon is a handheld adaptation of the PC Laser Puzzle game Aargon Deluxe. In this game the player must bend, turn, or modify colored lasers to complete a series of goals and solve the Puzzle. The player may use mirrors, refractors prisms and other glass light modifiers to manipulate the beams. The premium edition includes a full level editor. Pocket Aargon was... Category: Games / PuzzlesPublisher: Twilight Games, License: Demo, Price: USD $14.95, File Size: 223.0 KBPlatform: Windows The main aim of the game is to match the beam of laser with

Enemy Laser Tank - Awesome Tanks Wiki

While your tanks hit them up front and you should be able to win this easily.-----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------RCM. Mon Calamari [RCM]Land Battle: Objective 1: The harsh rain conditions have reduced laser accuracy by 50%. Objective 2: Capture planet to gain immediate income: 1600. Objective 3: The Mon Calamari are loyal to the Rebellion. Leverage their strength to defeat the enemy. Objective 3: Destroy all Empire land forces and structures to win. You can't bring in many reinforcements but there are plenty of Mon Calamari to rush the middle reinforcement point with. If you have speeders by now then they'll come in real handy. If not then just bring in some tanks and artillery. When the Mon Calamari get the reinforcement point, bring in some more tanks/artillery. If you have speeders use them to take out the power generator first. It is in the lower right corner of their base. If you don't have speeders then have your artillery line up just outside their shield's walls and use them to take the generator out. Once it's gone use a bombing run to take out most of their base. Keep rushing the Mon Calamari while you back them up with tanks. As long as you keep the reinforcement point in the middle you should do ok. -----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------RCNab. Naboo [RCNab]Land Battle: Objective 1: Capture planet to gain immediate income: 1900. Objective 2: The Gungans are no match for the Imperial army. We need to assist them or they will certainly be slaughtered. Objective 3: Destroy. Assault laser tank. An assault laser tank. I'm not just a laser beam, Assault laser tanks however, these don't use tank bullets, but focus on power damage, Assault laser tanks also have 300 The Elite Laser Tank at Level 10 receives a -80% damage from Lasers and -95% from Plasma Weapons. The Elite Laser Tank must charge its laser prior to it being fired. Trivia. The Elite Laser Tank fires a Blue Laser instead of a Red Laser fired by the Laser Tank. A change in the Splash created by the Elite Laser Tank was changed, see Laser Tank

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View his surroundings in all manner of conditions and weather. Game Use - The laser designator is used only in the first stage of Forging A Path, and only to destroy tanks. If you run out of "designation ammo" you will need to resort to grenades to take out tanks, and as anyone who watch Saving Private Ryan knows, is a bad idea. The laser designator can only lock on a spot on the ground or an object, so if you cannot lock-on, you need to make sure the object is in the triangular "sight". Once the progress bars fill and the "ding!" is heard, you can leave the area or hang back and watch the fireworks. Emplaced Weapon (Zoom capable) Primary - Fire weapon Secondary - none 1st Magazine - thermal safety 2nd Magazine - n/a Overview - Various stationary heavy machineguns and grenade launchers are used by Helghast forces in a variety of positions and entrenchments. Emplaced weapons use their own ammo reserve (infinite in the game) and rely on a thermal safety to keep their barrel temperature in check. Game Use - The emplaced heavy machinegun is sometimes (not always) used to mow down row after row of genetically altered Helghast freaks. The grenade launcher is placed where you are expected to fight armor. Fire them slowly and work across the beaten zone for some interesting fireworks. Use one when you think you can get away with it, but do not feel as if you need to attach yourself to one if the enemy presses in too close to use it effectively. AA-Gun, Emplaced (Zoom capable) Primary - Rapid fire Secondary - none 1st Magazine - n/a 2nd Magazine - n/a Overview - Various anit-aircraft (flak) guns, emplaced, are used by Helghast forces in a variety of

Laser Tanks 2.0 - Tank Tutorial - YouTube

“Awesome Tanks 2” elevates the thrill of tank warfare with its engaging top-down 2D gameplay, delivering a blend of strategy, action, and relentless combat. In this sequel, players are thrust into arenas where tactical maneuvering and precise shooting are key to survival and victory. The game’s fast-paced nature ensures that every moment is filled with adrenaline-pumping action, making it an addictive experience for both casual and hardcore gamers.Starting from scratch with $0, players are challenged to climb the ranks by destroying enemy tanks and collecting coins. The satisfaction of progressing through levels is enhanced by the tangible rewards of hard-earned coins, which can be spent on a wide array of performance and weapon upgrades. This progression system adds depth to the gameplay, encouraging players to strategize their approach to each level based on the upgrades they’ve acquired.The arsenal available in “Awesome Tanks 2” is impressively varied, allowing players to customize their tank to suit their playstyle. From the devastating power of flamethrowers and laser beams to the precise strikes of rockets, the game offers a diverse range of weapons that can be upgraded for maximum destruction. These upgrades not only increase the enjoyment of combat but also introduce new tactics and strategies for dealing with tougher enemies.Performance upgrades play a crucial role in survival. Enhancing your tank’s armor increases its durability in the face of heavy fire, while upgrading movement speed enables swift evasion maneuvers, particularly useful for dodging homing missiles. The balance between offense and defense is key, as. Assault laser tank. An assault laser tank. I'm not just a laser beam, Assault laser tanks however, these don't use tank bullets, but focus on power damage, Assault laser tanks also have 300

German tank for laser cutting - Library Laser

Low to very high.34. Polus This planet generates more credits, and gains a boost for mining facilities.35. Ryloth Stormtroopers gain a 35% bonus to health.36. Shola Infantry automatically take damage over time on this planet.37. Sullust Tartan Patrol Cruisers cost 20% less to build. This planet can produce capital ships.38. Taris T2-B Tanks cost 20% to build.39. Tatooine T2-B Tanks and Assault Speeders gain a 25% armor bonus.40. Thyferra Infantry units automatically heal over time on this planet.41. Wayland T4-B Tanks and MPTL-2A Artillery gain a 15% speed boost.42. Vergresso Asteroids X-Wings, Y-Wings, A-Wings and Z-95 Headhunters gain a 25% damage bonus.43. Yavin 4 X-Wings, Y-Wings, A-Wings and Z-95 Headhunters gain a 25% shield bonus.-----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------&. Weather Effects [SWWE]Clear: Has no effect on combat.Rain: Laser accuracy is reduced by 50%.Sandstorm: Rocket accuracy is reduced by 50%.Snow: Most units get a 50% reduction to their sight range.Volcanic Ash: Infantry units get a 50% reduction to their sight range. -----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------*. Email [SWE] If you have a question, comment, or you think you have a better strategy for something, you can email me at skb0079@netscape.net. Please put either Empire at War, EaW, or something like that in the title of the email. As of now, however, I'm obviously still working on a lot of stuff. So please do not ask me about missions I don't have on here. I'll get info on them up as soon as possible.-----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------(. Legal [SWLEG]: This FAQ is copyright 2006 Ask_B_007. Sites with permission to host this FAQ: www.Gamefaqs.com

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User6884

IntroductionThe Laser Paladin is General "Pinpoint" Townes' tier 2 heavy tank unit and the backbone of his armored division.OverviewThe Laser Paladin is a medium laser tank that was built from an M1 Abrams Main Battle Tank. It is armed with twin laser cannons that are "fused" together to quickly blow up enemy tanks even faster than the Laser Crusader. Like most Townes' tanks, the tank also comes with digital targeting cameras to increase the firing precision. What's even better is that this tank is also equipped with point defense lasers that can intercept rockets and artillery shells hurling at it (originally it can kill infantry at close range but Townes had to tune the PDL's lethality after being busted by the Geneva Court). The tank is also radio-controlled with a pilot acting as a engineer to keep an eye on it.The M1 Abrams main battle tank has been the pride of the American Armored Divisions for years. But with the emergence of Chinese super heavy tanks and GLA's 4th generation warfare, it's quite evident that they're in need of upgrades to stay relevant in modern warfare.General Townes thus opted to use Abrams Tanks as experimental platforms for his laser weaponry, thus, the Laser Paladin is born, armed with dual rapid firing laser cannons, while the Laser Paladin's primary weapons packs less punch per shot than the Laser Crusader, its high rate of fire more than makes up for that. Like most other laser based weapons, it can punch through enemy armor with deadly accuracy. Being based off an Abrams tank, the Laser Paladin is well armored, and its defense can be further enhanced by Composite Armor upgrades which are available at tier 3 along with the Laser Paladin itself.Against infantries, the Laser Paladin's main weapon is slightly more effective than a regular tank cannon, but is still far less effective than specialized anti-infantry weapons. However, against AT infantries, the Laser Paladin features a point-defense laser module (PDL) to intercept enemy rockets and missiles and thus making it far less vulnerable to infantries compared to other heavy tanks.A major weakness in the Laser Paladin's design is, like most other units in General Townes' arsenal, it requires power to operate. The Laser Paladin consumes two points of power at stock but this amount can be halved via upgrades. If the Laser General's base becomes low on power, either due to loosing too many power plants or due to infiltration, his entire fleet of Laser Paladins will become offline. Thus, keeping a stable power output and tight security is absolutely PARAMOUNT.Despite their overall balanced performance and versatile nature, the Laser Paladin functions best when supplemented by other units, Avengers for anti-air, Microwave Tanks for anti-infantry and Libras for long range fire support.UpgradesComposite ArmorIncrease the durability of the Laser Paladin by 25%, available at the War Factory at Rank 3.Carbon LasersIncrease the damage output of the Laser Paladin's main cannon, available at the Strategy Center at Rank 3.Solar PanelsDecrease the power consumption of the

2025-03-27
User8115

2 starlings, so 2 compact house= 4 Starlings+ Worker= 5, it was later added.Firebit's planet is only in the system of your main planet.Even if you attack him from a colony outside the system of your main planet, you are still free to attack him.Firebit has a freakish version of himself called Magmalot.After each time destroying its Star Base, the defenses and buildings will upgrade, until Firebit reaches its strongest base.Gallery[] Firebit Planet's Base HD Firebit Firebit's story[]Firebit's StoryOn a starling planet there was a celebration..." src=" a starling planet there was a celebration......but a firebit born from rotten seed..." src=" a firebit born from rotten seed......and devastated starlings population, but some starling escaped..." src=" devastated starlings population, but some starling escaped......and hide on a planet, but they aren´t save!" src=" hide on a planet, but they aren´t save!Bases[]Firebit's 1st base (tutorial). Cannon is level 1.Firebit's 2nd base. Cannons/snipers/laser are level 1.Firebit's 3rd base. Cannons are level 1, snipers are level 1-2, laser is level 1.Firebit's 4th base. Cannons/snipers are level 1-3, laser is level 1. Bunker has 25 marines.Firebit's 5th base. Cannons are level 1-4, snipers are level 2-4, laser is level 1. Bunker has 8 bazookas, 22 marines.Firebit's 6th base. Cannons are level 1-4, snipers are level 3-4, laser is level 1. Bunker has 5 beetle tanks, 9 bazookas, 5 marines.Firebit's 7th base. Cannons/snipers are level 4, laser/missile are level 1. Bunker has 5 beetle tanks, 9 bazookas, 5 marines.Firebit's 8th base. Cannons/snipers are level 4-5, lasers/missiles are level 1-2, mortar is level 1. Bunker has 5 wasps, 5 beetle tanks, 5 bazookas.Firebit's 9th base. Cannons are level 4-6, snipers are level 1-6, lasers/missiles are level 1-3, mortar is level 2. Bunker has 5 wasps, 5 beetle tanks, 5 bazookas.Firebit's 10th and final base. Cannons/snipers are level 5-7, lasers/missiles are level 2-4, mortar is level 2. Bunker has 3 zeppelins, 3 colossus, 5 starlinators.Unused Dialogue[]“Tremble little Starlings! I'm the true master of this galaxy! My superior intellect will crushany army and no colony is safe. Surrender and serve me once and for all!” — Firebit unused dialogue.

2025-04-05
User2439

For other uses, see Saber.The TX-130 Saber-class fighter tank, also known as the Republic Fighter Tank, was a light, quick-strike hovertank manufactured by Rothana Heavy Engineering and used by the Galactic Republic during the Clone Wars and later the Galactic Empire and Alliance to Restore the Republic during the Imperial Era. It was equipped with two heavy laser cannons, two ordnance launchers, and a turret located on the top.Characteristics[] A clone trooper wearing Phase II clone trooper armor sitting in the cockpit of a TX-130 The TX-130 Saber-class fighter tank was a light hovertank manufactured by Rothana Heavy Engineering. The TX-130 was considered quick and nimble for an armored fighting vehicle and was able to enter a fight quickly, give significant damage, and escape unharmed. In that capacity, it was sometimes compared to the Delta-7 Aethersprite-class starfighter.[1]The TX-130 was equipped with a versatile complement of weapons. Their primary weapons were a pair of fire-linked heavy laser cannons mounted to the hull. The cannons had a fixed forward-firing arc, although, they could easily be brought to bear on enemy targets due to the TX-130's agility. The TX-130 was also equipped with either a twin medium laser cannon turret atop the tank or a Taim & Bak KB-50a beam cannon.[1] Some tanks were not equipped with a top gun.[6]The TX-130 also made use of rapid-fire ordnance launcher mounted on each of the vehicle's sponsons.[1] This ordnance launcher could utilize Armor-Piercing Shells,[2] "Bunker Buster" shells,[3] or High-Energy shells.[4] TX-130 tanks were outfitted with lightweight ablative armor, allowing it to defend itself against light anti-vehicle weapons and increase its survivability, which was supplemented by a quick-cycling shield generator.[1]The TX-130's crew included two pilots, a vehicle commander, and a gunner. An astromech droid could also be used, and the TX-130 could carry two passengers. It had a cargo-carrying capacity of 20 tons, and cost 85,000 credits.[1]Role[] A TX-130 fighting alongside the 501st Legion. The TX-130 tank was designed to provide infantry support, engage light enemy armor, and escort allied forces. TX-130 used their mix of versatile weapons to give their Republic Military and Jedi officers tactical flexibility. They were also used for anti-armor and anti-fortification roles with their heavier armament. A group of TX-130 Saber-class fighter tanks was referred to as a squadron, while another sized group was referred to as a platoon.[1] The TX-130 was designed with the tactical flexibility of a starfighter, making

2025-04-04
User1606

To build.13. Corellia Corellian Corvettes cost 20% less to build.14. Corulag Infantry cost 20% less to build.15. Coruscant This planet generates more credits, and gains a boost for mining facilities.16. Dagobah Ground bases cannot be seen by the enemy unless they actually land on the planet.17. Dantooine Ground bases cannot be seen by the enemy unless they actually land on the planet.18. Endor AT-AAs, AT-STs and TIE Maulers get a 15% chance to reflect laser fire.19. Eriadu T-4B tanks cost 20% less to build.20. Fondor Assault Frigates cost 20% less to build. This planet can produce capital ships.21. Fresia A-Wings cost 20% less to build.22. Geonosis MPTL-2A Artillery cost 20% less to build.23. Hoth Ground bases cannot be seen by the enemy unless they actually land on the planet.24. Ilum SPMA-Ts cost 20% less to build.25. Jabiim 2-M Tanks, T2-B Tanks, Scout Troopers, and Assault Speeders cannot be deployed on this planet.26. Kashyyyk Ground bases cannot be seen by the enemy unless they actually land on the planet.27. Kessel This planet generates more credits, and gains a boost for mining facilities.28. Korriban 2-M Repulsor Tanks cost 20% less to build.29. Kuat Imperial Star Destroyers cost 20% less to build. This planet can produce capital ships.30. Manaan Infantry units automatically heal over time on this planet.31. Mon Calamari Mon Calamari Star Cruisers cost 20% less to build. This planet can produce capital ships.32. Naboo T4-B Tanks gain a 25% damage bonus.33. Nal Hutta The income per day can vary from very

2025-03-27
User1948

While your tanks hit them up front and you should be able to win this easily.-----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------RCM. Mon Calamari [RCM]Land Battle: Objective 1: The harsh rain conditions have reduced laser accuracy by 50%. Objective 2: Capture planet to gain immediate income: 1600. Objective 3: The Mon Calamari are loyal to the Rebellion. Leverage their strength to defeat the enemy. Objective 3: Destroy all Empire land forces and structures to win. You can't bring in many reinforcements but there are plenty of Mon Calamari to rush the middle reinforcement point with. If you have speeders by now then they'll come in real handy. If not then just bring in some tanks and artillery. When the Mon Calamari get the reinforcement point, bring in some more tanks/artillery. If you have speeders use them to take out the power generator first. It is in the lower right corner of their base. If you don't have speeders then have your artillery line up just outside their shield's walls and use them to take the generator out. Once it's gone use a bombing run to take out most of their base. Keep rushing the Mon Calamari while you back them up with tanks. As long as you keep the reinforcement point in the middle you should do ok. -----------------------------------/\----------------------------------------------------------------------------\/-----------------------------------------RCNab. Naboo [RCNab]Land Battle: Objective 1: Capture planet to gain immediate income: 1900. Objective 2: The Gungans are no match for the Imperial army. We need to assist them or they will certainly be slaughtered. Objective 3: Destroy

2025-04-23
User4169

View his surroundings in all manner of conditions and weather. Game Use - The laser designator is used only in the first stage of Forging A Path, and only to destroy tanks. If you run out of "designation ammo" you will need to resort to grenades to take out tanks, and as anyone who watch Saving Private Ryan knows, is a bad idea. The laser designator can only lock on a spot on the ground or an object, so if you cannot lock-on, you need to make sure the object is in the triangular "sight". Once the progress bars fill and the "ding!" is heard, you can leave the area or hang back and watch the fireworks. Emplaced Weapon (Zoom capable) Primary - Fire weapon Secondary - none 1st Magazine - thermal safety 2nd Magazine - n/a Overview - Various stationary heavy machineguns and grenade launchers are used by Helghast forces in a variety of positions and entrenchments. Emplaced weapons use their own ammo reserve (infinite in the game) and rely on a thermal safety to keep their barrel temperature in check. Game Use - The emplaced heavy machinegun is sometimes (not always) used to mow down row after row of genetically altered Helghast freaks. The grenade launcher is placed where you are expected to fight armor. Fire them slowly and work across the beaten zone for some interesting fireworks. Use one when you think you can get away with it, but do not feel as if you need to attach yourself to one if the enemy presses in too close to use it effectively. AA-Gun, Emplaced (Zoom capable) Primary - Rapid fire Secondary - none 1st Magazine - n/a 2nd Magazine - n/a Overview - Various anit-aircraft (flak) guns, emplaced, are used by Helghast forces in a variety of

2025-04-11

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