Production crate
Author: u | 2025-04-24
Armoury Crate. Product support for. Armoury Crate Find another model Get Product Support. Register Product Driver Tools. Need Help? Email Us
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Hall of FameWinning entries to the monthly 10 second video contest from the last 12 months "The Bad guy submission"August 2023 Selected Contest Entry Prompt: Found Footage Superpowers "ProductionCrate Submission"July 2023 Selected Contest Entry Prompt: Combo Fight "MY PRODUCTIONCRATE.COM CONTEST ENTRY"June 2023 Selected Contest Entry Prompt: VFX Battle Chain "| The Unwanted Savior | Productioncrate Contest Entry"May 2023 Selected Contest Entry Prompt: Worst Superhero "Journey to the videogame"April 2023 Selected Contest Entry Prompt: Video Game "teleportation to find him_he stole my chips"March 2023 Selected Contest Entry Prompt: Teleportation "ZOMBIES | ProductioncreateVFXcontest"February 2023 Selected Contest Entry Prompt: Zombies "Spidy, the explorer"January 2023 Selected Contest Entry Prompt: Flying High "An Alien Christmas carol - production crate vfx contest"December 2022 Selected Contest Entry Prompt: Alien Encounter "The Sheriff"November 2022 Selected Contest Entry Prompt: Western "Horror Tunnel"October 2022 Selected Contest Entry Prompt: Jump Scare "Production Crate VFX Contest Fantasy Boss Battle"September 2022 Selected Contest Entry Prompt: Fantasy Boss Battle "The Impossible Challenge"August 2022 Selected Contest Entry Prompt: Indestructible "The Chosen One"July 2022 Selected Contest Entry Prompt: The Chosen One "Unexpected Hero"June 2022 Selected Contest Entry Prompt: Unexpected Hero "MULTIVERSIAL"May 2022 Selected Contest Entry Prompt: Multiverse "Production Crate Contest - Learning Magic"April 2022 Selected Contest Entry Prompt: Learning Magic "Save the cat, save the day"March 2022 Selected Contest Entry Prompt: Time To Save The Day "The fortune Teller was Right Footagecrate Competition"February 2022 Selected Contest Entry Prompt: "The Fortune Teller Was Right" "Goose Transformation"January 2022 Selected Contest Entry Prompt: Transformation Armoury Crate. Product support for. Armoury Crate Find another model Get Product Support. Register Product Driver Tools. Need Help? Email Us ถอนการติดตั้ง Armoury Crate. ถอนการติดตั้ง. โปรดดาวน์โหลด [Armoury Crate Uninstall Tool] ที่ Product Support website และทำตามขั้นตอนถอนการติดตั้ง Armoury Crate หรือดูได้ที่ Armoury This repository has been archivedThe windows-app project was an experimental crate letting you call APIs from the Windows App SDK based on the technology from the windows crate. The Windows App SDK is however largely a vehicle for delivering out-of-band releases of Xaml, which is itself designed squarely for C# developers. While every effort has been made to support Rust, the Windows App SDK in its current form is too heavily tied to .NET and Visual Studio to be practically usable with other languages and toolchains. We hope this will change in future but for now this project has been archived.Many thanks to @riverar who almost singlehandedly drove the research and development for the windows-app project.Rust for the Windows App SDKThe windows-app crate lets you call any Windows App SDK (formerly known as Project Reunion) API using code generated from the metadata describing the API. It is powered by the windows crate.Note: This is an experimental 🧪 crate and is not ready for production use.Release channel coverageThe Windows App SDK is delivered via three release channels—experimental, preview, and stable. The windows-app crate currently targets APIs available in the preview and stable channels.Getting startedIt's very early days for the windows-app crate. To try it out, add the following to your Cargo.toml file:[build-dependencies.windows-app]git = " = [ "WindowsAppSdk_Foundation"][dependencies.windows]version = "0.37"[dependencies.windows-app]git = " = [ "WindowsAppSdk_Foundation", "Windows_System_Power"]Add a build script (build.rs) to your crate to deploy the Windows App SDK Bootstrapper with your app: "#, )}">fn main() { ::windows_app::bootstrap::deploy::to_output_dir(); // Temporary workaround for ::windows_app::build::embed_manifest( r#" "#, )}Now make use of any Windows App SDK APIs as needed: ::windows::core::Result { bootstrap::initialize()?; let charge = PowerManager::RemainingChargePercent()?; println!("Remaining charge: {charge}%"); bootstrap::uninitialize()}">use ::windows_app::Microsoft::Windows::System::Power::*;use ::windows_app::*;fn main() -> ::windows::core::Result()> { bootstrap::initialize()?; let charge = PowerManager::RemainingChargePercent()?; println!("Remaining charge: {charge}%"); bootstrap::uninitialize()}Finally, install the Windows App Runtime on all target machines:Download the Windows App Runtime Redistributable package.Execute WindowsAppSDK-Installer-{arch}\WindowsAppRuntimeInstall.exe.After you install the Windows App Runtime, it will be kept up-to-date by Microsoft via Windows Update.Comments
Hall of FameWinning entries to the monthly 10 second video contest from the last 12 months "The Bad guy submission"August 2023 Selected Contest Entry Prompt: Found Footage Superpowers "ProductionCrate Submission"July 2023 Selected Contest Entry Prompt: Combo Fight "MY PRODUCTIONCRATE.COM CONTEST ENTRY"June 2023 Selected Contest Entry Prompt: VFX Battle Chain "| The Unwanted Savior | Productioncrate Contest Entry"May 2023 Selected Contest Entry Prompt: Worst Superhero "Journey to the videogame"April 2023 Selected Contest Entry Prompt: Video Game "teleportation to find him_he stole my chips"March 2023 Selected Contest Entry Prompt: Teleportation "ZOMBIES | ProductioncreateVFXcontest"February 2023 Selected Contest Entry Prompt: Zombies "Spidy, the explorer"January 2023 Selected Contest Entry Prompt: Flying High "An Alien Christmas carol - production crate vfx contest"December 2022 Selected Contest Entry Prompt: Alien Encounter "The Sheriff"November 2022 Selected Contest Entry Prompt: Western "Horror Tunnel"October 2022 Selected Contest Entry Prompt: Jump Scare "Production Crate VFX Contest Fantasy Boss Battle"September 2022 Selected Contest Entry Prompt: Fantasy Boss Battle "The Impossible Challenge"August 2022 Selected Contest Entry Prompt: Indestructible "The Chosen One"July 2022 Selected Contest Entry Prompt: The Chosen One "Unexpected Hero"June 2022 Selected Contest Entry Prompt: Unexpected Hero "MULTIVERSIAL"May 2022 Selected Contest Entry Prompt: Multiverse "Production Crate Contest - Learning Magic"April 2022 Selected Contest Entry Prompt: Learning Magic "Save the cat, save the day"March 2022 Selected Contest Entry Prompt: Time To Save The Day "The fortune Teller was Right Footagecrate Competition"February 2022 Selected Contest Entry Prompt: "The Fortune Teller Was Right" "Goose Transformation"January 2022 Selected Contest Entry Prompt: Transformation
2025-04-01This repository has been archivedThe windows-app project was an experimental crate letting you call APIs from the Windows App SDK based on the technology from the windows crate. The Windows App SDK is however largely a vehicle for delivering out-of-band releases of Xaml, which is itself designed squarely for C# developers. While every effort has been made to support Rust, the Windows App SDK in its current form is too heavily tied to .NET and Visual Studio to be practically usable with other languages and toolchains. We hope this will change in future but for now this project has been archived.Many thanks to @riverar who almost singlehandedly drove the research and development for the windows-app project.Rust for the Windows App SDKThe windows-app crate lets you call any Windows App SDK (formerly known as Project Reunion) API using code generated from the metadata describing the API. It is powered by the windows crate.Note: This is an experimental 🧪 crate and is not ready for production use.Release channel coverageThe Windows App SDK is delivered via three release channels—experimental, preview, and stable. The windows-app crate currently targets APIs available in the preview and stable channels.Getting startedIt's very early days for the windows-app crate. To try it out, add the following to your Cargo.toml file:[build-dependencies.windows-app]git = " = [ "WindowsAppSdk_Foundation"][dependencies.windows]version = "0.37"[dependencies.windows-app]git = " = [ "WindowsAppSdk_Foundation", "Windows_System_Power"]Add a build script (build.rs) to your crate to deploy the Windows App SDK Bootstrapper with your app: "#, )}">fn main() { ::windows_app::bootstrap::deploy::to_output_dir(); // Temporary workaround for ::windows_app::build::embed_manifest( r#" "#, )}Now make use of any Windows App SDK APIs as needed: ::windows::core::Result { bootstrap::initialize()?; let charge = PowerManager::RemainingChargePercent()?; println!("Remaining charge: {charge}%"); bootstrap::uninitialize()}">use ::windows_app::Microsoft::Windows::System::Power::*;use ::windows_app::*;fn main() -> ::windows::core::Result()> { bootstrap::initialize()?; let charge = PowerManager::RemainingChargePercent()?; println!("Remaining charge: {charge}%"); bootstrap::uninitialize()}Finally, install the Windows App Runtime on all target machines:Download the Windows App Runtime Redistributable package.Execute WindowsAppSDK-Installer-{arch}\WindowsAppRuntimeInstall.exe.After you install the Windows App Runtime, it will be kept up-to-date by Microsoft via Windows Update.
2025-04-02Runtime for asynccode, non-blocking IO over both TCP and Unix domain sockets, and a foundationfor WebAssembly multitasking.The protocols for both IPC and client-server communication are based on theRemoc crate, which implements transport-agnosticchannels, binary blob transport, remote procedure calls (RPC), watchable datacollections, and other networking constructs. This will save a lot ofdevelopment time that would otherwise be spent writing networking primitives.Using Remoc makes it difficult to standardize a top-to-bottom protocoldefinition, and the assumption is being made that no programs other than Hearthor its forks will be using the protocol. The development time saved is morethan worth the loss of interoperability.RenderingScenes are rendered with rend3, abatteries-included rendering engine based onwgpu. rend3 includes PBR, lighting, a rendergraph, skybox rendering, frustum culling, rigged mesh skinning, tone mapping,and other handy renderer features that Hearth doesn't need to do itself.Additionally, rend3's frame graph allows us to easily extend the renderer withnew features as needed.Terminal EmulatorThe terminal emulator is implemented with the help of thealacritty_terminal crate, whichparses the output of native child processes and writes it into a display-readygrid of characters. Then, Hearth draws the characters onto 2D planes projectedin 3D space using MSDF textures generated with themsdfgen crate. This rendering is a customnode in the rend3 frame graph with a custom shader.TBD: can we load glyph outlines from a TTF file without building Freetype?note: the ttf-parser crate looks like what we need)TBD: UX for interacting with in-space terminals?InputWebAssemblyTUIsCLIsDevelopmentHearth is more of a research project than a general user- or production-readyapplication, and its users are intended to
2025-04-11Install CrateDB deb packages using the apt package manager.This installation method is suitable for Debian systems and derivateslike Ubuntu.Configure package repository¶You will need to configure your system to register with and trust packages fromthe CrateDB package repository:# Install prerequisites.sudo apt updatesudo apt install --yes apt-transport-https apt-utils curl gnupg lsb-release# Import the public GPG key for verifying the package signatures.curl -sS | \ sudo tee /etc/apt/trusted.gpg.d/cratedb.asc# Add CrateDB repository to Aptecho "deb default main" | \ sudo tee /etc/apt/sources.list.d/crate-stable.listNoteCrateDB provides two repositories. A stable and a testing repository. To usethe testing repository, replace stable with testing in the commandabove. You can read more about our release workflow.Now, update the package sources:You should see a success message. This indicates that the CrateDB packagerepository is correctly registered.Install CrateDB¶With everything set up, you can install CrateDB:sh$ sudo apt install crateAfter the installation is finished, you can start the crate service:sh$ sudo systemctl start crateOnce the service is up and running, you can access CrateDB by visiting:Configure CrateDB¶Please visit the Configuration Settings documentation section to learnabout the location and meaning of CrateDB’s configuration files.Control CrateDB on Linux¶You can control the crate service with the systemctl utility program:sudo systemctl COMMAND crateReplace COMMAND with start, stop, restart, status andso on.Notes¶After the installation is finished, the crate service should be installed,but may not be configured to start automatically. Use the following command tostart CrateDB:sudo systemctl start crateIn order to make the service reboot-safe, invoke:sudo systemctl enable cratePost-install notes¶After successfully installing CrateDB, for example on your workstation, the web-basedAdmin UI can be visited at:Also, let us outline those information entrypoints as suggestions to explore next:Read more details about the Configuration.The background about Bootstrap checks.Multi-node configuration within the section about Clusteringand Going into production.When operating a CrateDB cluster in production, please also takeperformance tuning into consideration.NoteThis kind of installation flavor
2025-04-11In lib/ under it. This would be the case with a normal install.Alternately, this can be expressed with individual environment variables for each of the header and library directories:PAHO_MQTT_C_INCLUDE_DIR= ...path to headers...PAHO_MQTT_C_LIB_DIR= ...path to library...In this case, the headers and library can be found independently. This was necessary when building against a development tree for Paho C that used GNU Make build. This doesn't seem as necessary now that CMake is used everywhere.Linking to an installed Paho C libraryIf the correct version of the Paho C library is expected to be installed on the target system, the simplest solution is to use the pre-generated bindings and specify a link to the shared Paho C library.$ cargo build --no-default-features --features "ssl"This is especially useful in a production environment where the system is well controlled, such as when working with full-system build tools like yocto or buildroot. It could be easier to build or cross-compile the packages separately.Again, the ssl feature can be omitted if it is not desired.This option should be used with caution when building an application that will ship independently of the target system, since it assumes a very specific version of the C library and will fail if that is not the one on the target.Rust-C BindingsAs described above, the crate can optionally use bindgen to create the bindings to the Paho C library. bindings each time you build the Rust crate is time consuming and uses a lot of resources. This is especially noticeable when building natively on a small target like an ARM board, or similar.But each release of the Rust crate is build against a specific version of the Paho C library, which means that for a specific target, the bindings never change from build to build. Therefore, we can create the bindings once for a target and then use them for a speedy build after that.The crate comes with a number of pre-built bindings for several popular targets in: paho-mqtt-sys/bindings. These are files with names in the form:-.rs">bindings_paho_mqtt_c_-.rsSome of these include:bindings_paho_mqtt_c_1.3.14-x86_64-unknown-linux-gnu.rsbindings_paho_mqtt_c_1.3.14-x86_64-pc-windows-msvc.rsbindings_paho_mqtt_c_1.3.14-aarch64-unknown-linux-gnu.rsbindings_paho_mqtt_c_1.3.14-armv7-unknown-linux-gnueabihf.rsbindings_paho_mqtt_c_1.3.14-x86_64-apple-darwin.rsbindings_paho_mqtt_c_1.3.14-default-32.rsbindings_paho_mqtt_c_1.3.14-default-64.rsBindings can be created for new versions of the Paho C library or for
2025-04-06Linux, install the GTK 4 library using the brew package manager:brew install gtk4Check these pages for installation instructions on the various Linux Distros and Windows. After installing GTK 4 and adding it to your dependencies, you can import the crate as follows:use gtk::prelude::*;use gtk::Application;The gtk-rs book is a good resource for learning how to build GUIs in Rust using the library.Within the developer community, the GTK library is very popular; many popular Linux GUI applications use the GTK library and GNOME stack. The gtk-rs library is just one of the many Rust GUI libraries ready for production.The fltk-rs crateFLTK (Fast Light Toolkit) is a lightweight, cross-platform-supported toolkit for building GUIs. FLTK is supported on Windows, macOS, and UNIX systems and was originally built for C++. If you use the FLTK toolkit to create a GUI application, the application will look the same on all supported operating systems.The fltk-rs library provides Rust bindings for the FLTK toolkit. The fltk-rs crate supports old architecture with more than 80 customizable widgets and more than four supported theme schemes, including the GTK scheme. You can also use the fltk-theme crate for more customizations.The fltk-rs library is quick to install, build, start, and run with a single execution. To get started with the fltk-rs crate, all you have to do is add the project as a dependency to your Cargo.toml file and install the library on your computer.If you’re on a macOS or Linux computer, you can install the fltk-rs library using the following brew command:brew install fltkFor other operating systems, you can find instructions for installing the fltk library in the docs. Next, add the project as a dependency to your Cargo.toml file:[dependencies]fltk = { version = "^1.3", features = ["fltk-bundled"] }After adding the project and installing the library, you can import the crate into your project as follows:use fltk::{app, button::Button, frame::Frame, prelude::*, window::Window};Check out the fltk-rs documentation for a detailed overview of its functionalities and uses. The fltk library is quite popular, with more than 1.4k stars on GitHub at the time of writing. It is growing fast, with more than 200 releases, and you can use the library in production without concerns.icedInspired by the Elm Architecture, iced-rs is a renderer-agnostic, batteries included, data-centered cross-platform Rust library for building GUIs and frontends. iced provides an easy-to-use, reactive programming model with first-class support for async actions and custom widgets.GUI applications built with the iced library can run on Windows, macOS, Linux, and the web (using the DOM) with a responsive layout. iced splits applications into four concepts:State: The state of the applicationMessages: Messages and eventsView logic: Displaying states as widgets for user interactionsUpdate logic: Updating state and interacting with messagesYou can easily get started using the iced library for frontend web applications. The process is similar to building GUI applications, and you can check out the iced documentation to learn more about the package.Due to its versatility, the iced library is one of the most popular Rust libraries. However, despite being used in many
2025-04-24