Slimgis map kit webapi

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Download SlimGIS Map Kit WebAPI latest version for Windows free to try. SlimGIS Map Kit WebAPI latest update: J

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SlimGIS Map Kit WebAPI for Windows - CNET Download

Map_suite_webapi_getting_started Table of ContentsMap Suite WebAPI Getting StartedVideo OverviewWeb API Getting Started SampleIntroductionThe Map Suite WebAPI is a server-side mapping component for creating your own customizable web mapping application. It allows you to render your map tiles, query and manage data on the server side, and perform a variety of geometric function calculations (such as calculating the area of a user-drawn rectangle on the map).You can easily build up REST-based web services with the WebAPI in your web applications, or any other applications that consume REST-based services. Build any web REST APIs to meet your exact app requirements. You can also use the JavaScript mapping library of your choice, such as Leaflet or OpenLayers. You’ll have full control over the client-side JavaScript so you can build applications with responsive design that's optimized for a variety of mobile devices.The JavaScript client dynamically request maps from the server side by making HTTP requests to GetTile REST Methods on the server, each of these individual tiles or “cells” make up a gridded or mosaicked version the entire map. The tiles are rendered to the client in “Slippy Map” X, Y, and Z interfaces that enable responsive panning and zooming that you come to expect in modern applications.Getting Started with your First MapThis section provides an overview of how to build your first application, including sample source code. Set Up a Web PageTo get started, you'll need to create a web page that will house your map application, and reference the JavaScript library of your choice (Leaflet, OpenLayers, etc.) in the page’s header. Include a div element that will serve as the container for your map, and make sure it has a defined height. For details, see the Quick Start Guide.Add a BasemapA basemap is just what it sounds like - a base that provides context for your own maps and data, which will be rendered on top of it. The World Map Kit comes with its own default basemap. Simply reference the cloud-based World Map Kit Online in your page's code to connect to it and have map images delivered back. However, you can also choose to use Google, Bing, or another basemap if you prefer.Set the Initial Extent of the BasemapYou may want to set the map’s initial extent. This is the geographical area that displays when a user first opens the application. You can easily do this by programmatically setting a bounding box around the area in one of three ways: 1. Code in the geographic coordinates (latitude and longitude) of the upper left point and lower right point delineating the area you want to use.2. Automatically pull coordinates from the location information the user’s device or browser provides.3. Use the extent of an existing feature or set of features. If you prefer, you can also build your own basemap with the WebAPI Edition.Understanding ScaleZoom levels correspond to preset scales. Scale is a ratio between the distance represented on the map and the corresponding distance on the ground, when measured in

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SlimGIS Map Kit WebAPI for Windows - Free download and

Keywords: wpf map, map sample, heat map, gis mapping software, mapping softwareFeature Samples for WPF Map ControlThis page is going to show you the WPF map samples that are categorized by function. You will find interesting and useful samples to integrate into your own GIS mapping software. Here is a preview of our samples.This project already includes the runtime license. If your trial license is expired, it still can run the project by "ctrl + F5". Or try executable.In the basic samples, we will show you 6 kinds of features.GeometryLayersProjectionGIS AnalysisStyle and RendererWpf SpecificHere is a 3-minutes short video frameborder="0" allowfullscreen>GeometryIn this GIS word, geometry (; geo = earth, metria = measure) is a part of mathematics concerned with questions of size, shape, and relative position of figures and with properties of space. With SlimGIS MapKit, we could create various different geometries and manything related.LayerLayer represents a low-level slice that could renders raster and vectors. In this category, we will show you most data source that SlimGIS MapKit support. We will support more popular data format in the near future.ProjectionA map projection is one of many methods used to represent the 3-dimensional surface of the earth or other round body on a 2-dimensional plane in cartography (mapmaking). In this category, we will show you few common re-projected map. We support more than showing you in the sample :)GIS AnalysisSpatial data refers to information about the location and shape of, and relationships among, geographic features, usually stored as coordinates and topology.

SlimGIS Map Kit WebAPI para Windows - CNET Download

INSTALL INSTRUCTIONSPart #s64413 & 64416----------------2007.5-2018 RAM 2500-5500 6.7L Cummins2019-2024 RAM 2500-5500 6.7L CumminsAlso fits Chassis Cab RAMs. The Chassis Cab's MAP sensor is located on the back end of the Intake Manifold Plate.Please read through the following instructions thoroughly before starting your installation. If you have any questions please visit our Support Page. Bill of MaterialsPart NumberDescriptionQTY43637MAP Spacer191779T20 Stainless Torx Screw w/ Thread Locker 20mm293157High Temp O-Ring193012T20 Torx Key162217MAP Sensor Extension Harness*1*MAP Sensor Extension Harness only included in 2019+ KitsGeneral Installation PracticesNOTE: Disconnect BatteryBefore unplugging your MAP sensor, it is important to disconnect both batteries and let the ECM discharge for at least 15min.MAP Sensor Relocation Kit Installation1. Locate MAP sensorFor pickup truck RAMs, it is found on back side of the Intake Horn.(Attn: Chassis Cab)Chassis Cab and Commercial trucks, your MAP sensor may be located on the back side of the Intake Manifold Plate. 2. Unplug MAP sensorPress the locking tab down, then unplug from the sensor.3. Remove factory T15 TorxThis will be re used in the Banks MAP Relocation Kit.4. Remove MAP sensorTwist and lift to free it from the intake horn or manifold.Important: Use Mass Air Flow Cleaner Only.Solvents such as brake cleaner will damage the sensor.5. Clean MAP sensorTry not to overly spray the sensing wire.A rag or brush can be used for stuck-on debris. 6. Install O-RingDon’t forget to install the newly supplied o-ring into the Banks MAP Spacer.7. Install MAP sensor into Banks SpacerTwist while inserting the MAP sensor to prevent O-ring damage.Thread the factory T15 Torx screw by hand, then tighten snugly.8. Reinstall the Banks MAP spacer and sensor into the intake horn or manifold plate.9. Tighten the Banks MAP spacer with the supplied T20 Torx Key.Start by hand, then use the supplied T20 Torx key.9. Reconnect MAP sensorBe sure to slide the locking tab forward into place.9a. 2019+ ModelsA MAP sensor extension harness is included in your kit. Use this in-line between the MAP sensor and your OEM harness.10. All DoneDouble-check that all bolts are snug.Reconnect both batteries, and enjoy your new Banks MAP Sensor Reolcation Kit.. Download SlimGIS Map Kit WebAPI latest version for Windows free to try. SlimGIS Map Kit WebAPI latest update: J Download SlimGIS Map Kit WebAPI latest version for Windows free to try. SlimGIS Map Kit WebAPI latest update: J

Beautify map - MapKit for SlimGIS MapKit WebApi with ASP.NET

The same units. For example, if you view a map at a scale of 1:100,000, one inch on the screen is equal to 100,000 inches on the ground. A map is larger in scale when the features appear “large” or more detailed, and less area is covered (for example, a map of Central Park). A map is smaller in scale when features appear “small”, but more area is covered (a map of New York City or New York State). WebAPI Edition comes with 20 preset zoom levels, which can be customized to correspond with your own desired scales.Understanding CoordinatesYour application will need to convert between world and screen coordinates so it knows how to display or center a chosen geographical area in the correct location on the screen.World CoordinatesBy default, the WebAPI uses latitude and longitude coordinates to refer to positions on the earth. Lines of latitude run horizontally east and west and always remain parallel to each other. They originate at the equator and expand away from it, toward the poles. Lines of longitude run north and south and converge at the poles. They originate at the prime meridian, which passes through Greenwich, England. The intersection of the equator and the prime meridian is the origin of the latitude/longitude coordinate system (zero degrees latitude and longitude).Screen CoordinatesScreen coordinates are used to specify locations on a device’s screen using x,y coordinate pairs. Coordinates are based on pixel locations. The origin (0,0) is the upper left corner of the display screen, with the x-coordinate increasing along with the number of pixels to the right, and the y-coordinate increasing down.Interacting with the MapStandard map functionality is automatically included. Users can use the pan tool to drag the screen to another geographical extent. They can also zoom into a larger scale to see a smaller area in greater detail, or zoom in out to view a larger area in less detail. Menu buttons allow the user to switch back to the previous extent.Users can work with this interactive map through various tools and features. Some features are enabled through click events. You can set up a variety of click events to add functionality to your map. For example, a right-click menu might include options to display the latitude and longitude coordinates of the chosen point, or to center the map at that point. Click events can also generate popups with other information or custom messages. With full control over the client-side JavaScript, you're even free to create your own click events to perform virtually any task on the server side.Ready to get started?Now that you're up on the basics of using the Map Suite WebAPI, you're ready to start implementing your own application! You'll find step-by-step instructions in the Quick Start Guide to help get you on your way. map_suite_webapi_getting_started.txt · Last modified: 2015/12/03 09:23 by tgwikiupdate

Beautify map - MapKit for SlimGIS MapKit WebApi with - GitHub

Panel would appear if killed during the end of match screenMaps Mirage Various lightmap fixes Smoke clouds now pass through the metal rollup grating in underpass Players can no longer jiggle themselves into the skyboxMovement Fixed a bug that would cause the player to sometimes move too far forward Various bug fixesJune 9 2023Limited Test Access A second tranche of users are in process of being added to the limited testMaps Mirage Removed wallbang through door towards connector Blocked gap in box stack top of mid Blocked pixel gap by ticket booth Added back jump onto firebox in A site Fixed various player and grenade collision bugs Fixed various minor graphical bugsWeapons Fixed disconnecting players taking C4 explosive with them Deathmatch bonus weapons now offer weapons from equipped loadout options Added "Replace for CT" context menu loadout shortcut for USP-S when P2000 is equipped and vice versa Automatically cancel drag and drop operation when switching away from loadout menu Improved the look of SCAR-20, G3SG1Workshop Tools Fixed asset compiler bug creating stray files when running in directories that have spacesMay 6 2023Paris 2023 Major Adjusted 9INE team and autograph stickers Updated the UploadTournamentPredictions WebAPI for third-party integration websites, to allow placing all group predictions in a single batchApril 24 2023Anubis Collection Introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike's Active Duty map poolMaps Spring celebrations have ended in Ember Land Lava in the tunnels is rising Minor bug fixesMarch 31 2023Networking Multiple network optimizations The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool codeUI Added Defuse Kit to team equipment display Scoreboard - Various font and style changes Adjusted voting panel to more closely match other UIVisuals Continued physically based rendering (PBR) compatibility adjustments to stickers: Brightened some sticker styles for better contrast Added some functionality to support fine-tuning individual items in future content adjustments Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models Various improvements to character models Continued improvements

SlimGIS/Quickstart-WebAPI-DotNetCore - GitHub

Command line tools (direct mode) that has its roots in CliFx.X.Web.Sitemap – Simple sitemap generator for .NET and .NET CoreX.Web.RSS – Simple RSS Feed generator for .NET and .NET CoreWeb FrameworkWebAssemblyBlazor - UI framework running .NET in the browser via WebAssembly.Awesome Blazor - Collection of awesome resources (samples, components, articles, videos and others) about Blazor.Blazor Redux - Connecting a Redux state store with Blazor.Ooui - Small cross-platform UI library that brings the simplicity of native UI development to the web.ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components.redux.NET - Predictable state container for .NET apps. Inspired by SocketFleck - Fleck is a WebSocket server implementation in C#. Fleck requires no inheritance, container, or additional references.SignalR Server - Real-time web functionality for web apps, including server-side push.SuperSocket - Light weight, cross platform and extensible socket server application framework.WampSharp - C# implementation of The Web Application Messaging Protocol - Protocol that provides messaging patterns of Remote Procedure Calls and Publish/Subscribe over WebSockets.websocket-manager - Real-Time library for ASP .NET Core.Windows Servicedotnet-win32-service - Set up and run as Windows Service directly from .NET Core.Topshelf - Easy service hosting framework for building Windows services using .NET.WorkflowCoreWF - Port of Windows Workflow Foundation (WF) to .NET Core.workflow-core - Lightweight workflow engine for .NET Standard.WorkflowEngine.NET - Component that adds workflow in your application.Wexflow - A high performance, extensible, modular and cross-platform workflow engine.RoadmapsASP.NET Core Developer Roadmap - Roadmap to becoming an ASP.NET Core developer in 2019.Starter KitsArch - The collection of .NET Core libraries that are created by software architects who embrace all the new stuff in .NET Core.AutoHistory - A plugin for Microsoft.EntityFrameworkCore to support automatically recording data changes history.AspNetCore-Angular2-Universal - Cross-platform - w/ server-side rendering for SEO, Bootstrap, i18n internationalization (ngx-translate), Webpack, TypeScript, unit testing w/ Karma, WebAPI REST setup, SignalR, Swagger docs, and more!ASP.NET Core Starter Kit - Opinionated boilerplate for web development based on .NET Core, Kestrel, GraphQL on the backend and Babel, Webpack, React and Redux on the frontend. This boilerplate comes in both C# and F# flavors.aspnetcore-spa generator - Yeoman generator to build a brand-new ASP.NET Core. Download SlimGIS Map Kit WebAPI latest version for Windows free to try. SlimGIS Map Kit WebAPI latest update: J Download SlimGIS Map Kit WebAPI latest version for Windows free to try. SlimGIS Map Kit WebAPI latest update: J

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Map_suite_webapi_getting_started Table of ContentsMap Suite WebAPI Getting StartedVideo OverviewWeb API Getting Started SampleIntroductionThe Map Suite WebAPI is a server-side mapping component for creating your own customizable web mapping application. It allows you to render your map tiles, query and manage data on the server side, and perform a variety of geometric function calculations (such as calculating the area of a user-drawn rectangle on the map).You can easily build up REST-based web services with the WebAPI in your web applications, or any other applications that consume REST-based services. Build any web REST APIs to meet your exact app requirements. You can also use the JavaScript mapping library of your choice, such as Leaflet or OpenLayers. You’ll have full control over the client-side JavaScript so you can build applications with responsive design that's optimized for a variety of mobile devices.The JavaScript client dynamically request maps from the server side by making HTTP requests to GetTile REST Methods on the server, each of these individual tiles or “cells” make up a gridded or mosaicked version the entire map. The tiles are rendered to the client in “Slippy Map” X, Y, and Z interfaces that enable responsive panning and zooming that you come to expect in modern applications.Getting Started with your First MapThis section provides an overview of how to build your first application, including sample source code. Set Up a Web PageTo get started, you'll need to create a web page that will house your map application, and reference the JavaScript library of your choice (Leaflet, OpenLayers, etc.) in the page’s header. Include a div element that will serve as the container for your map, and make sure it has a defined height. For details, see the Quick Start Guide.Add a BasemapA basemap is just what it sounds like - a base that provides context for your own maps and data, which will be rendered on top of it. The World Map Kit comes with its own default basemap. Simply reference the cloud-based World Map Kit Online in your page's code to connect to it and have map images delivered back. However, you can also choose to use Google, Bing, or another basemap if you prefer.Set the Initial Extent of the BasemapYou may want to set the map’s initial extent. This is the geographical area that displays when a user first opens the application. You can easily do this by programmatically setting a bounding box around the area in one of three ways: 1. Code in the geographic coordinates (latitude and longitude) of the upper left point and lower right point delineating the area you want to use.2. Automatically pull coordinates from the location information the user’s device or browser provides.3. Use the extent of an existing feature or set of features. If you prefer, you can also build your own basemap with the WebAPI Edition.Understanding ScaleZoom levels correspond to preset scales. Scale is a ratio between the distance represented on the map and the corresponding distance on the ground, when measured in

2025-04-24
User1888

Keywords: wpf map, map sample, heat map, gis mapping software, mapping softwareFeature Samples for WPF Map ControlThis page is going to show you the WPF map samples that are categorized by function. You will find interesting and useful samples to integrate into your own GIS mapping software. Here is a preview of our samples.This project already includes the runtime license. If your trial license is expired, it still can run the project by "ctrl + F5". Or try executable.In the basic samples, we will show you 6 kinds of features.GeometryLayersProjectionGIS AnalysisStyle and RendererWpf SpecificHere is a 3-minutes short video frameborder="0" allowfullscreen>GeometryIn this GIS word, geometry (; geo = earth, metria = measure) is a part of mathematics concerned with questions of size, shape, and relative position of figures and with properties of space. With SlimGIS MapKit, we could create various different geometries and manything related.LayerLayer represents a low-level slice that could renders raster and vectors. In this category, we will show you most data source that SlimGIS MapKit support. We will support more popular data format in the near future.ProjectionA map projection is one of many methods used to represent the 3-dimensional surface of the earth or other round body on a 2-dimensional plane in cartography (mapmaking). In this category, we will show you few common re-projected map. We support more than showing you in the sample :)GIS AnalysisSpatial data refers to information about the location and shape of, and relationships among, geographic features, usually stored as coordinates and topology.

2025-04-07
User4357

The same units. For example, if you view a map at a scale of 1:100,000, one inch on the screen is equal to 100,000 inches on the ground. A map is larger in scale when the features appear “large” or more detailed, and less area is covered (for example, a map of Central Park). A map is smaller in scale when features appear “small”, but more area is covered (a map of New York City or New York State). WebAPI Edition comes with 20 preset zoom levels, which can be customized to correspond with your own desired scales.Understanding CoordinatesYour application will need to convert between world and screen coordinates so it knows how to display or center a chosen geographical area in the correct location on the screen.World CoordinatesBy default, the WebAPI uses latitude and longitude coordinates to refer to positions on the earth. Lines of latitude run horizontally east and west and always remain parallel to each other. They originate at the equator and expand away from it, toward the poles. Lines of longitude run north and south and converge at the poles. They originate at the prime meridian, which passes through Greenwich, England. The intersection of the equator and the prime meridian is the origin of the latitude/longitude coordinate system (zero degrees latitude and longitude).Screen CoordinatesScreen coordinates are used to specify locations on a device’s screen using x,y coordinate pairs. Coordinates are based on pixel locations. The origin (0,0) is the upper left corner of the display screen, with the x-coordinate increasing along with the number of pixels to the right, and the y-coordinate increasing down.Interacting with the MapStandard map functionality is automatically included. Users can use the pan tool to drag the screen to another geographical extent. They can also zoom into a larger scale to see a smaller area in greater detail, or zoom in out to view a larger area in less detail. Menu buttons allow the user to switch back to the previous extent.Users can work with this interactive map through various tools and features. Some features are enabled through click events. You can set up a variety of click events to add functionality to your map. For example, a right-click menu might include options to display the latitude and longitude coordinates of the chosen point, or to center the map at that point. Click events can also generate popups with other information or custom messages. With full control over the client-side JavaScript, you're even free to create your own click events to perform virtually any task on the server side.Ready to get started?Now that you're up on the basics of using the Map Suite WebAPI, you're ready to start implementing your own application! You'll find step-by-step instructions in the Quick Start Guide to help get you on your way. map_suite_webapi_getting_started.txt · Last modified: 2015/12/03 09:23 by tgwikiupdate

2025-04-01
User7825

Panel would appear if killed during the end of match screenMaps Mirage Various lightmap fixes Smoke clouds now pass through the metal rollup grating in underpass Players can no longer jiggle themselves into the skyboxMovement Fixed a bug that would cause the player to sometimes move too far forward Various bug fixesJune 9 2023Limited Test Access A second tranche of users are in process of being added to the limited testMaps Mirage Removed wallbang through door towards connector Blocked gap in box stack top of mid Blocked pixel gap by ticket booth Added back jump onto firebox in A site Fixed various player and grenade collision bugs Fixed various minor graphical bugsWeapons Fixed disconnecting players taking C4 explosive with them Deathmatch bonus weapons now offer weapons from equipped loadout options Added "Replace for CT" context menu loadout shortcut for USP-S when P2000 is equipped and vice versa Automatically cancel drag and drop operation when switching away from loadout menu Improved the look of SCAR-20, G3SG1Workshop Tools Fixed asset compiler bug creating stray files when running in directories that have spacesMay 6 2023Paris 2023 Major Adjusted 9INE team and autograph stickers Updated the UploadTournamentPredictions WebAPI for third-party integration websites, to allow placing all group predictions in a single batchApril 24 2023Anubis Collection Introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike's Active Duty map poolMaps Spring celebrations have ended in Ember Land Lava in the tunnels is rising Minor bug fixesMarch 31 2023Networking Multiple network optimizations The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool codeUI Added Defuse Kit to team equipment display Scoreboard - Various font and style changes Adjusted voting panel to more closely match other UIVisuals Continued physically based rendering (PBR) compatibility adjustments to stickers: Brightened some sticker styles for better contrast Added some functionality to support fine-tuning individual items in future content adjustments Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models Various improvements to character models Continued improvements

2025-04-20

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