Space engineers dx12
Author: s | 2025-04-24
Do planets work on DX12? :: Space Engineers General Discussions Title New Vrage3 engine with modern features like multicore CPU support and DX12. Space Engineers 2 will introduce full water physics for players to shape landscapes.
DX12 Problems :: Space Engineers Troubleshooting - Steam
Summary New Vrage3 engine with modern features like multicore CPU support and DX12. Space Engineers 2 will introduce full water physics for players to shape landscapes. Improved multiplayer experience with client-server model and better netcode. Space Engineers is 11 years old. Despite its age, the game still has a loyal following. Keen, the developers, has a policy of releasing major new game features for free, alongside an optional cosmetic DLC pack. This means that players who bought the base game on launch have access to all the new features that have been patched over the years for this space survival game. Related Space Engineers: Contact - 8 Best New Features The Contact updated for Space Engineers adds some cool new loot, and some awesome PvE content. However, the original game is starting to look quite dated and simply does not exploit major technological advances such as raytracing and multicore CPUs. This is where Space Engineers 2 comes in. In recent weeks, Keen has released several teaser videos, finally announcing Space Engineers 2 on the 10th of December in a final teaser video. The new space game will feature the modern iteration of the Vrage engine, Vrage3. No release date has been hinted at yet, and it is likely fans will have to wait sometime to play Space Engineers 2, but at least it is confirmed as in production now. New Vrage3 Engine Replacing The Vrage2 Engine Vrage3 is the next iteration of the Vrage engine that has been used in Miner Wars 2081, Space Engineers, and Medieval Engineers. The engine focuses on supporting large, voxelized, destructible worlds. Vrage3 looks like a much more modern version of the engine, exploiting hardware improvements. Keen has stated on their development site that Vrage3 will come with multicore CPU support, follow a GPU-driven pipeline, and have DX12 support. It will also be multiplatform and is going to be a huge upgrade over the dated Vrage2 engine. Water Physics Shape The Waterscape Of A World Space Engineers doesn’t have any water at all. It does have ice lakes, but these are made from static voxels. There are mods that attempt to add water physics to the current game, but these can be a little clunky and can tank the game’s performance on older hardware. Related Space Engineers Signal Update: 6 Best New Features Space Engineers' latest update adds a ton of cool new features, from QoL adjustments to in-game chat messaging and remote control. Space Engineers 2 will feature full water physics. Take a step back here for a moment, and consider what this means. Due to the fully destructible nature of the world, players will be able to modify the landscape and impact the water table. Imagine drilling and trimming down the edge of a cliff beside a lake to create a waterfall, or re-routing the watercourse to fill a valley, for example. Improved Multiplayer No More Steam Networking! Let's be honest here, the current multiplayer implementation in Space Engineers is pretty dire and Do planets work on DX12? :: Space Engineers General Discussions Title (during installation), NBA 2K21 (DX12) (when switching resolution from 1920 x 1080 to 1600 x 900 and 1280 x 720), The Ascent. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Minor graphic anomalies may be seen in Adobe Premiere Pro 2020 during video playback, Call of the Duty: Vanguard (DX12), Call of the Sea (DX11), Crysis Remastered (DX11), Elex (DX11), Forza horizon 5 (DX12), Forza Horizon 4 (DX12), Just Cause 4(DX11), Rage 2 (Vulkan), Red Dead Redemption 2 (DX12), The Ascent (DX11). - [Intel Iris Xe Discrete graphics]: Intermittent crash or hang may be seen in Conan Exiles (Low End Laptop Mode” in game settings), Forza Horizon 4 (DX12), Forza Motorsport 6 (DX12), Spyro: Reignited Trilogy(DX11). - [Intel Iris Xe Discrete graphics]: Minor graphic anomalies may be observed in Assassin’s Creed Valhalla (DX12), Code Vein(DX11), Death Stranding (DX12), Microsoft Flight Simulator(DX11), GRID 2019 (DX12). - [11th and 12thGeneration Intel Core Processors]: Display is getting blanked out with 4K@60hz resolution connected via dock. - [12th Generation Intel Core Processors with Intel UHD graphics]: Intermittent crash or hang may be seen in Marvel’s Avengers (DX12), Metro Exodus (DX12) (after changing quality), Shadow of the Tomb Raider (DX12), The Sims 4 (when loading save file). - [12th Generation Intel Core Processors with Intel UHD graphics]: Minor graphic anomalies may be observed in Gears 5 (DX12), Genshin Impact(DX11), Ring of Elysium (DX12). - [12th Generation Intel Core Processors with Intel UHD graphics]: Blank screen observed on 8k TV Monitor after settingComments
Summary New Vrage3 engine with modern features like multicore CPU support and DX12. Space Engineers 2 will introduce full water physics for players to shape landscapes. Improved multiplayer experience with client-server model and better netcode. Space Engineers is 11 years old. Despite its age, the game still has a loyal following. Keen, the developers, has a policy of releasing major new game features for free, alongside an optional cosmetic DLC pack. This means that players who bought the base game on launch have access to all the new features that have been patched over the years for this space survival game. Related Space Engineers: Contact - 8 Best New Features The Contact updated for Space Engineers adds some cool new loot, and some awesome PvE content. However, the original game is starting to look quite dated and simply does not exploit major technological advances such as raytracing and multicore CPUs. This is where Space Engineers 2 comes in. In recent weeks, Keen has released several teaser videos, finally announcing Space Engineers 2 on the 10th of December in a final teaser video. The new space game will feature the modern iteration of the Vrage engine, Vrage3. No release date has been hinted at yet, and it is likely fans will have to wait sometime to play Space Engineers 2, but at least it is confirmed as in production now. New Vrage3 Engine Replacing The Vrage2 Engine Vrage3 is the next iteration of the Vrage engine that has been used in Miner Wars 2081, Space Engineers, and Medieval Engineers. The engine focuses on supporting large, voxelized, destructible worlds. Vrage3 looks like a much more modern version of the engine, exploiting hardware improvements. Keen has stated on their development site that Vrage3 will come with multicore CPU support, follow a GPU-driven pipeline, and have DX12 support. It will also be multiplatform and is going to be a huge upgrade over the dated Vrage2 engine. Water Physics Shape The Waterscape Of A World Space Engineers doesn’t have any water at all. It does have ice lakes, but these are made from static voxels. There are mods that attempt to add water physics to the current game, but these can be a little clunky and can tank the game’s performance on older hardware. Related Space Engineers Signal Update: 6 Best New Features Space Engineers' latest update adds a ton of cool new features, from QoL adjustments to in-game chat messaging and remote control. Space Engineers 2 will feature full water physics. Take a step back here for a moment, and consider what this means. Due to the fully destructible nature of the world, players will be able to modify the landscape and impact the water table. Imagine drilling and trimming down the edge of a cliff beside a lake to create a waterfall, or re-routing the watercourse to fill a valley, for example. Improved Multiplayer No More Steam Networking! Let's be honest here, the current multiplayer implementation in Space Engineers is pretty dire and
2025-04-20(during installation), NBA 2K21 (DX12) (when switching resolution from 1920 x 1080 to 1600 x 900 and 1280 x 720), The Ascent. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Minor graphic anomalies may be seen in Adobe Premiere Pro 2020 during video playback, Call of the Duty: Vanguard (DX12), Call of the Sea (DX11), Crysis Remastered (DX11), Elex (DX11), Forza horizon 5 (DX12), Forza Horizon 4 (DX12), Just Cause 4(DX11), Rage 2 (Vulkan), Red Dead Redemption 2 (DX12), The Ascent (DX11). - [Intel Iris Xe Discrete graphics]: Intermittent crash or hang may be seen in Conan Exiles (Low End Laptop Mode” in game settings), Forza Horizon 4 (DX12), Forza Motorsport 6 (DX12), Spyro: Reignited Trilogy(DX11). - [Intel Iris Xe Discrete graphics]: Minor graphic anomalies may be observed in Assassin’s Creed Valhalla (DX12), Code Vein(DX11), Death Stranding (DX12), Microsoft Flight Simulator(DX11), GRID 2019 (DX12). - [11th and 12thGeneration Intel Core Processors]: Display is getting blanked out with 4K@60hz resolution connected via dock. - [12th Generation Intel Core Processors with Intel UHD graphics]: Intermittent crash or hang may be seen in Marvel’s Avengers (DX12), Metro Exodus (DX12) (after changing quality), Shadow of the Tomb Raider (DX12), The Sims 4 (when loading save file). - [12th Generation Intel Core Processors with Intel UHD graphics]: Minor graphic anomalies may be observed in Gears 5 (DX12), Genshin Impact(DX11), Ring of Elysium (DX12). - [12th Generation Intel Core Processors with Intel UHD graphics]: Blank screen observed on 8k TV Monitor after setting
2025-04-20Example, right click Inner Space, and find your team under ISBoxer Character Sets. (Do not click "Launch with Inner Space", at all, if you are intending to use ISBoxer!) If your account-specific Game Profiles are created and assigned, your EVE clients should launch without further interaction with ISBoxer EVE Launcher unless a password (etc) is required.Tip: Most people asking for help so far have missed parts of Step #7, #9, or #12. I've adjusted the text and added emphasis to help you out!Command-line parametersISBoxer EVE Launcher supports the following command-line parameters:-dx12 - Enable DirectX 12 mode-dx11 - Enable DirectX 11 mode-singularity - Enable Singularity server-tranquility - Enable Tranquility server-innerspace - Launch via Inner Space (the Game Profile options)-eve - Launch via directly launching exefile.exe-multiinstance - Allow multiple ISBoxerEVELauncher.exe instances. Otherwise, the command-line may be passed to an already-running instance, so as to not re-enter passwords.-exit - Exit ISBoxer EVE Launcher after completing the specified launches (i.e. for use with -multiinstance)Any other parameter will be assumed to be an EVE Account or Character name to be automatically logged in.Accounts/Characters are all launched after the command line is fully processed for all options, so the order of flag options does not matter.Examples:Launch account1 and account2 via exefile.exe with DirectX 12 and Tranquility server: ISBoxerEVELauncher.exe -dx12 -tranquility -eve account1 account2Launch account1 and account2 via Inner Space with DirectX 11 and Singularity server: ISBoxerEVELauncher.exe -dx11 -singularity -innerspace account1 account2Launch MyChracter One and MyCharacter Two via exefile.exe with DirectX 12 and Tranquility server: ISBoxerEVELauncher.exe -dx12 -tranquility -eve "MyCharacter One" "MyCharacter Two"Notes on Security of this and other EVE LaunchersThis EVE Launcher is designed first and foremost to protect your accounts. Your passwords are never kept in memory in plaintext, never stored as the same string twice in your Settings file (all your passwords the same? check the file and you cannot tell), and can only be stored if protected by a Master Password. This makes the ISBoxer EVE Launcher, as far as we can tell, more secure than the official EVE Launcher, which indicates that saving the accounts through it is insecure -- we would agree with that.Other EVE Launchers may insecurely store your EVE Account data. As of my recent review, IsBridgeUp for example stores passwords encrypted, but they are stored alongside the encryption key and related details -- meaning that to steal your EVE Account passwords from IsBridgeUp, all that an attacker requires
2025-04-19KEY ISSUES FIXED: - Playability improvements for Halo: Combat Evolved Anniversary in classic graphics mode on 11th Generation Intel Core Processors with Intel Iris Xe graphics. - Crash or hang seen in Battlefield 2042 (DX12), FIFA 21 (DX12) on 11th Generation Intel Core Processors with Intel Iris Xe graphics. - Minor graphic anomalies seen in Shadow of the Tomb Raider (DX11). - Error message seen when running Rise of the Tomb Raider (DX12) on Intel Iris Xe Discrete graphics. - Stability improvements with Desktop Window Manager (DWM) on 6th generation Intel Core Processors through 10th generation Intel Core Processors.KNOWN ISSUES: - Intermittent crash or hang may be seen in Call of Duty: Black Ops Cold War (DX12), Call of the Duty: Vanguard (DX12), Far Cry 6 (DX12), CS: GO (while changing display mode between full screen and windowed), The Sims 4 (hot plug or unplug of external display). - Minor graphic anomalies may be observed in Baldur’s Gate 3 (Vulkan), Dark Souls 3 (DX11), Far Cry 6 (DX12), Halo Infinite (DX12), Metro Exodus (DX12), Mount & Blade II: Bannerlord (DX11), Red Dead Redemption 2 (Vulkan), The Surge 2 (Vulkan), Tom Clancy’s Ghost Recon Breakpoint (DX11). - “Update driver” pop-up error may be seen while launching Battlefield 1 after upgrading from 30.0.100.9955 or older drivers due to the driver version roll-over. - [11th Generation Intel Core Processors with Intel Iris Xe graphics]: Intermittent crash or hang may be seen in ANVIL (DX12), Breathedge (DX11), Detroit: Become Human (Vulkan), Microsoft Flight Simulator
2025-03-27#1 Intel Graphics has released the latest version of the Intel Arc GPU Graphics drivers, version 101.4672 Beta. Although a bit late to the party, the new drivers brings optimizations for Bethesda's Starfield game, with reduced game load duration, instability and visual artifacts fixes, as well as Game On support for NExT Studios' SYNCED game. The new 101.4672 Beta drivers do not appear to bring any further improvements or fixes and appear mostly focused on supporting the Starfield game. There are still plenty of issues with Starfield but Intel notes that further fixes are coming in future driver updates.DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4672 Beta Here are the full release notes:HIGHLIGHTS:Graphics Driver package has temporarily increased to significantly reduce the Starfield game load duration.Several Starfield game instability and visual artifacts have been fixed in this driver. High Preset and below is recommended to improve stability.Efforts in progress to further improve overall gaming experience of Starfield for Intel Arc users in future driver updates.GAMING HIGHLIGHTS:Intel Game On Driver support on Intel Arc A-series Graphics for:SYNCEDFIXED ISSUES:Intel Arc Graphics Products:Starfield (DX12) Game load duration is significantly reduced.Starfield (DX12) may experience instability and application crash while launching and during gameplay.Starfield (DX12) may exhibit texture corruptions and scene flickers during gameplay.KNOWN ISSUES:Intel Arc Graphics Products:Starfield (DX12) may experience application instability in some areas of the game.Starfield (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change the Render Resolution Scale slider value.Starfield (DX12) may exhibit texture flickering on light sources during gameplay.Starfield (DX12) may exhibit low texture details on certain objects in the game.UNCHARTED: Legacy of Thieves Collection (DX12) may exhibit texture corruption on characters.Halo Infinite (DX12) campaign may experience an application crash on some system configurations.Dead by Daylight (DX11) may experience an application crash during gameplay.Topaz Video AI
2025-04-12