Sse realistic needs and diseases

Author: g | 2025-04-24

★★★★☆ (4.5 / 1522 reviews)

download windows server iso

Download Frostfall Campfire SSE Fix Mod Here 6 Realistic Needs and Diseases This mod is basically a small Frostfall patch for Realistic Needs and Diseases that adds

seventh day adventist hymnal

iNeed or Realistic needs and diseases for SSE? : r/skyrimmods

Actual patch2. Unofficial SSE Patch3. SKSE4. SkyUIRecommendations:I highly recommend the following Mods for higher immersion, realism and survival content added:Bathing in SkyrimFrostfallReal WildlifeHow to Install:Installation with Manager:Mod Organizer, or Mod Organizer...your choice.Features:Basic Needs: When you start the mod, you will gain a “Check Needs” power, so you can bind it to a hotkey for quick checking. You can also enable debug mode to have it display needs points. There are the needs hunger, thirst, sleep and the effect of inebriation. Hunger has 6 stages, all other effects have 5 stages. You will need to eat, drink and sleep in order to survive. Drinking alcohol will get you drunk. Suffering from any form of impairment due to hunger, thirst, sleep or inebriation, will lower your attributes/stats and have visual effects. The effect stages are:Hunger has 6 stages:Gluttony - I have eaten too much. Speed -30%.Satiated - Health, stamina regeneration +10%.Peckish - Ready for a snack. (no bonus or negative effect)Hungry - Health, stamina regeneration -30%.Very Hungry - Health, stamina regeneration -60%. Sneak is 25% harder. Attack damage -25%.Starving - Health, stamina regeneration -90%. Carry Weight -50. Attack Damage -50%.Eating and drinking animations when you eat/drink:Animations are disabled automatically while playing in first person view. New and modified recipes, alternative texture for stews.There is 15% chance eating raw food will catch diseases. Stale/spoiled food not only tastes disgusting, but will also give you diseases. Food items in barrels, sacks have been greatly reduced, and most of them you do find will be stale. Some large food items like cheese wheels will provide several servings, you don't finish the whole thing in one bite. You can also grill basic food on any campfire, fireplace and ember. Grillable food is: any meat, leek and potatoes.For cooking: you need to convert bottled water into plain

Download speedupmypc

SSE Falskaar and Realistic Needs and Diseases? : r/skyrimmods

Völlerei(0) – Gesättigt(5) – Leicht Hungrig(30) – Hungrig(60) – Sehr Hungrig(120) - Am Verhungern (240)Durst: Nicht durstig (0) – Etwas durstig(40) - Durstig(80) – Sehr durstig(160) - Dehydriert (240)Schlaf: Ausgeruht(0) - Etwas müde(30) - Müde(60) – Sehr müde(120) – Völlig erschöpft (240)Nehmen wir Hunger als Beispiel. Eine Hunger-Rate von 6 bedeuten 6 Hungerpunkte pro Spielstunde. Somit benötigt es 10 Stunden um von satten zum hungrigen Zustand zu gelangen. Stellst du sie aber auf 1, was einen Hunger-Punkt pro Spielstunde oder 24 pro Tag bedeutet, braucht es 3 Tage um hungrig zu werden. Genauso funktioniert es auch mit Durst und Schlaf. (Bemerkung: Du wirst schneller hungrig/durstig/müde, wenn du viel kämpfst. Diese Funktion befindet sich zwar noch in der Entwicklung, wirkt sich aber schon jetzt auf die Berechnung aus) Rausch: Nüchtern(0) - Leicht beduselt(30) - Betrunken(60) - Völlig besoffen(90) - Blackout(150) (es endet bei 150)Du kannst den Alkohol Level für schwach-/normal-/stark-alkoholische Getränke anpassen, je höher der wert, desdo schneller wirst du betrunken sein. Nimm schwach-alkoholschies Met als Beispiel, der Normalwert beträgt 10, das heißt, wenn du eine Flasche Met trinkst, werden deine "Alkohol-Punkte" um 10 erhöht (die tatsächliche Anzahl variiert ein wenig von Flasche zu Flaschethe), sobald du 30 "Alkohol-Punkte" erreicht hast (nach 3 Flaschen Met), bist du leicht beschwipst, bei 60 (6 Flaschen Met) bist du betrunken. Wenn du den Wert von 10 auf 5 verringerst, kannst du ca. 12 Flaschen Met trinken, bevor du betrunken bist.Kompatibilität und Patches:Nicht kompatibel zu einigen Bedürfnis- und Erkrankungs-Mods.Es ist nötig, diese Mod nach allen anderen Mods zu laden, die die originalen Nahrungs-Items verändern.Diese Mod ist kompatibel mit Frostfall, Better Vampires, Skyrim Redone (bitte lade diese Mod nach ‚Skyrim Redone‘), Sand of Time, Harvest Overhaul, Nature of the beast II, Fishing in Skyrim und Realistic Animals and Predators.Patches für folgende DLC´s und Wasser-Mods sind enthalten:HearthFires, Dawnguard, Dragonborn, W.A.T.E.R., Pure Waters und Drinking Fountains of Skyrim.Patches für andere Mods (bitte lade das 'Patch Pack'), gibt es auf der jeweiligen Seite:-Babettes Feast von Merilia-Cliffracers von Phitt-Destructible bottles von lamer1000-Expanded Towns and Cities von missjennabee-Highland Milk Farm von yourenotsupposedtobeinhere-Nernies City and Village Expansion von Nernie-Nernies Ranger Pack von Nernie -Realistic Wildlife Loot von Xion209-Real Wildlife – Skyrim von Nedius-Skyrim Monster Mod von Dogtown1-Unique Booze Bottles HD von XRCPatches für ‘FAMP’ von bla08 gibts hierCooking Expanded - Realistic Needs and Diseases Compatibility Patch von born2bkilledImproved Fish - Realistic Needs and Diseases Compatibility Patch von born2bkilledDanksagungen:Sabre Gear Backpack'TreasureChest' und 'DVAted'

Realistic Needs Diseases is out for SSE! : r/skyrimmods - Reddit

21:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 21:00 UTC March 11th to 01:00 UTC on March 12thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (South) - SSE-APS-2-1-0India (West) - SSE-APS-1-1-0United Kingdom - SSE-EUW-2-1-0Europe (Stockholm) - SSE-EUN-1-1-0Europe (Germany) - SSE-EUC-1-1-0Switzerland (Zurich) - SSE-EUC-2-1-0Middle East (UAE) - CSC-MEC-2-1-0We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 01:10 UTC Mar 11, 2025 Completed - The scheduled maintenance has been completed. Mar 11, 22:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 11, 18:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 18:00 to 22:00 UTC on March 11thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Asia Pacific (Singapore) – SSE-APSE-1-1-0Asia Pacific (Jakarta) – SSE-APSE-3-1-0Asia Pacific (Hong Kong) – SSE-APE-1-1-0Africa (South Africa) – SSE-AFS-1-1-0Israel (Tel Aviv) – SSE-ILC-1-1-0Middle East (UAE) – SSE-MEC-1-1-0We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 00:20 UTC Resolved - This incident has been resolved. Mar 11, 21:10 UTC Update - We are currently working to implement mitigations for this issue impacting Secure Web Gateway File Scanning and Traffic Decryption services in the Saudi Arabia region. We will provide further updates as soon as more information becomes available. Mar 11, 20:14 UTC Update - We are continuing to investigate this issue impacting our Secure Web Gateway File Scanning and Traffic Decryption services in the Saudi Arabia region. As our engineering teams continue to work this will we continue to provide regular and periodic updates as more information becomes available. Mar 11, 18:32 UTC Investigating - We are investigating an issue impacting our Secure Web Gateway File Scanning and Traffic Decryption services in the Saudi Arabia region. We will provide further updates as soon as more information becomes available Mar 11, 16:31 UTC Completed - The scheduled maintenance has been completed. Mar 11, 18:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 11, 14:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 14:00 to 18:00 UTC on March 11thImpactNetwork Tunnel Groups: Customer tunnels at. Download Frostfall Campfire SSE Fix Mod Here 6 Realistic Needs and Diseases This mod is basically a small Frostfall patch for Realistic Needs and Diseases that adds Russian translation for mod 'Realistic Needs and Diseases 2.0'Русский перевод мода 'Realistic Needs and Diseases 2.0' Теперь портирован на SSE. Логотип от Starfis

How do I activate Realistic Needs Diseases for Skyrim: SSE?

Necessary. Mar 14, 18:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 18:00 to 18:30 UTC on March 14thImpactClientless ZTA: There is no expected impact for our customers.We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 11, 22:21 UTC Completed - The scheduled maintenance has been completed. Mar 14, 09:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 14, 05:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 05:00 to 09:00 UTC on March 14thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Canada (Central) – SSE-CAC-1-1-1US (Virginia) – SSE-USE-1-1-1US (Pacific Northwest) – SSE-USW-2-1-1Brazil – SSE-SAE-1-1-1US (Virginia) – CSC-USE-1-1-1US (Pacific Northwest) – CSC-USW-1-1-1US (Midwest) – SSE-USE-2-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:13 UTC Completed - The scheduled maintenance has been completed. Mar 14, 00:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 20:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 20:00 UTC March 13th to 00:00 UTC on March 14thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (South) – SSE-APS-2-1-1India (West) – SSE-APS-1-1-1United Kingdom – SSE-EUW-2-1-1Europe (Stockholm) – SSE-EUN-1-1-1Europe (Germany) – SSE-EUC-1-1-1Switzerland (Zurich) – SSE-EUC-2-1-1Middle East (UAE) – CSC-MEC-2-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:12 UTC Mar 13, 2025 Completed - The scheduled maintenance has been completed. Mar 13, 21:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 17:02 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 17:00 to 21:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Asia Pacific (Singapore) - SSE-APSE-1-1-1Asia Pacific (Jakarta) – SSE-APSE-3-1-1Africa (South Africa) – SSE-AFS-1-1-1Israel (Tel

【SSE: Skyrim Special Edition対応】 Realistic Needs and Diseases

Northwest) - SSE-USW-2-1-1Brazil - SSE-SAE-1-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 00:58 UTC Completed - The scheduled maintenance has been completed. Mar 13, 09:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 05:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 05:00 to 09:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Canada (Central) – SSE-CAC-1-1-0US (Virginia) – SSE-USE-1-1-0US (Pacific Northwest) – SSE-USW-2-1-0Brazil – SSE-SAE-1-1-0We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:05 UTC Completed - The scheduled maintenance has been completed. Mar 13, 01:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 12, 21:01 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 21:00 UTC on March 12 to 1:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (West) - SSE-APS-1-1-1India (South) - SSE-APS-2-1-1Europe (Stockholm) - SSE-EUN-1-1-1United Kingdom - SSE-EUW-2-1-1Europe (Germany) - SSE-EUC-2-1-1Switzerland (Zurich) - SSE-EUC-2-1-1Middle East (UAE) - CSC-MEC-2-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 01:15 UTC Completed - The scheduled maintenance has been completed. Mar 13, 00:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 12, 20:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 20:00 UTC March 12th to 00:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (South) – SSE-APS-2-1-0India (West) – SSE-APS-1-1-0United Kingdom – SSE-EUW-2-1-0Europe (Stockholm) – SSE-EUN-1-1-0Europe (Germany) – SSE-EUC-1-1-0Switzerland (Zurich) – SSE-EUC-2-1-0Middle East (UAE) – CSC-MEC-2-1-0We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:03 UTC Mar 12, 2025 Completed - The scheduled maintenance has been completed. Mar 12, 22:30 UTC In

Realistic Needs and Diseases - Diseases not working :

Aviv) – SSE-ILC-1-1-1Middle East (UAE) – SSE-MEC-1-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:09 UTC Completed - The scheduled maintenance has been completed. Mar 13, 21:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 17:01 UTC Update - We will be undergoing scheduled maintenance during this time. Mar 12, 03:30 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 17:00 to 21:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Asia Pacific (Singapore) - SSE-APSE-1-1-1Asia Pacific (Jakarta) - SSE-APSE-3-1-1Africa (South Africa) - SSE-AFS-1-1-1Israel (Tel Aviv) - SSE-ILC-1-1-1Middle East (UAE) - SSE-MEC-1-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 01:13 UTC Completed - The scheduled maintenance has been completed. Mar 13, 17:01 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 13:01 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 13:00 to 17:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Australia (Sydney) – SSE-APSE-2-1-1Asia Pacific (Tokyo) – SSE-APNE-1-1-1Asia Pacific (Osaka) – SSE-APNE-3-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:07 UTC Completed - The scheduled maintenance has been completed. Mar 13, 17:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 13:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 13:00 to 17:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Australia (Sydney) - SSE-APSE-2-1-1Asia Pacific (Osaka) - SSE-APNE-1-1-1Asia Pacific (Tokyo) - SSE-APNE-3-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 01:11 UTC Completed - The scheduled maintenance has been completed. Mar 13, 14:00 UTC In progress - Scheduled maintenance is currently in. Download Frostfall Campfire SSE Fix Mod Here 6 Realistic Needs and Diseases This mod is basically a small Frostfall patch for Realistic Needs and Diseases that adds

Comments

User1076

Actual patch2. Unofficial SSE Patch3. SKSE4. SkyUIRecommendations:I highly recommend the following Mods for higher immersion, realism and survival content added:Bathing in SkyrimFrostfallReal WildlifeHow to Install:Installation with Manager:Mod Organizer, or Mod Organizer...your choice.Features:Basic Needs: When you start the mod, you will gain a “Check Needs” power, so you can bind it to a hotkey for quick checking. You can also enable debug mode to have it display needs points. There are the needs hunger, thirst, sleep and the effect of inebriation. Hunger has 6 stages, all other effects have 5 stages. You will need to eat, drink and sleep in order to survive. Drinking alcohol will get you drunk. Suffering from any form of impairment due to hunger, thirst, sleep or inebriation, will lower your attributes/stats and have visual effects. The effect stages are:Hunger has 6 stages:Gluttony - I have eaten too much. Speed -30%.Satiated - Health, stamina regeneration +10%.Peckish - Ready for a snack. (no bonus or negative effect)Hungry - Health, stamina regeneration -30%.Very Hungry - Health, stamina regeneration -60%. Sneak is 25% harder. Attack damage -25%.Starving - Health, stamina regeneration -90%. Carry Weight -50. Attack Damage -50%.Eating and drinking animations when you eat/drink:Animations are disabled automatically while playing in first person view. New and modified recipes, alternative texture for stews.There is 15% chance eating raw food will catch diseases. Stale/spoiled food not only tastes disgusting, but will also give you diseases. Food items in barrels, sacks have been greatly reduced, and most of them you do find will be stale. Some large food items like cheese wheels will provide several servings, you don't finish the whole thing in one bite. You can also grill basic food on any campfire, fireplace and ember. Grillable food is: any meat, leek and potatoes.For cooking: you need to convert bottled water into plain

2025-04-09
User7977

Völlerei(0) – Gesättigt(5) – Leicht Hungrig(30) – Hungrig(60) – Sehr Hungrig(120) - Am Verhungern (240)Durst: Nicht durstig (0) – Etwas durstig(40) - Durstig(80) – Sehr durstig(160) - Dehydriert (240)Schlaf: Ausgeruht(0) - Etwas müde(30) - Müde(60) – Sehr müde(120) – Völlig erschöpft (240)Nehmen wir Hunger als Beispiel. Eine Hunger-Rate von 6 bedeuten 6 Hungerpunkte pro Spielstunde. Somit benötigt es 10 Stunden um von satten zum hungrigen Zustand zu gelangen. Stellst du sie aber auf 1, was einen Hunger-Punkt pro Spielstunde oder 24 pro Tag bedeutet, braucht es 3 Tage um hungrig zu werden. Genauso funktioniert es auch mit Durst und Schlaf. (Bemerkung: Du wirst schneller hungrig/durstig/müde, wenn du viel kämpfst. Diese Funktion befindet sich zwar noch in der Entwicklung, wirkt sich aber schon jetzt auf die Berechnung aus) Rausch: Nüchtern(0) - Leicht beduselt(30) - Betrunken(60) - Völlig besoffen(90) - Blackout(150) (es endet bei 150)Du kannst den Alkohol Level für schwach-/normal-/stark-alkoholische Getränke anpassen, je höher der wert, desdo schneller wirst du betrunken sein. Nimm schwach-alkoholschies Met als Beispiel, der Normalwert beträgt 10, das heißt, wenn du eine Flasche Met trinkst, werden deine "Alkohol-Punkte" um 10 erhöht (die tatsächliche Anzahl variiert ein wenig von Flasche zu Flaschethe), sobald du 30 "Alkohol-Punkte" erreicht hast (nach 3 Flaschen Met), bist du leicht beschwipst, bei 60 (6 Flaschen Met) bist du betrunken. Wenn du den Wert von 10 auf 5 verringerst, kannst du ca. 12 Flaschen Met trinken, bevor du betrunken bist.Kompatibilität und Patches:Nicht kompatibel zu einigen Bedürfnis- und Erkrankungs-Mods.Es ist nötig, diese Mod nach allen anderen Mods zu laden, die die originalen Nahrungs-Items verändern.Diese Mod ist kompatibel mit Frostfall, Better Vampires, Skyrim Redone (bitte lade diese Mod nach ‚Skyrim Redone‘), Sand of Time, Harvest Overhaul, Nature of the beast II, Fishing in Skyrim und Realistic Animals and Predators.Patches für folgende DLC´s und Wasser-Mods sind enthalten:HearthFires, Dawnguard, Dragonborn, W.A.T.E.R., Pure Waters und Drinking Fountains of Skyrim.Patches für andere Mods (bitte lade das 'Patch Pack'), gibt es auf der jeweiligen Seite:-Babettes Feast von Merilia-Cliffracers von Phitt-Destructible bottles von lamer1000-Expanded Towns and Cities von missjennabee-Highland Milk Farm von yourenotsupposedtobeinhere-Nernies City and Village Expansion von Nernie-Nernies Ranger Pack von Nernie -Realistic Wildlife Loot von Xion209-Real Wildlife – Skyrim von Nedius-Skyrim Monster Mod von Dogtown1-Unique Booze Bottles HD von XRCPatches für ‘FAMP’ von bla08 gibts hierCooking Expanded - Realistic Needs and Diseases Compatibility Patch von born2bkilledImproved Fish - Realistic Needs and Diseases Compatibility Patch von born2bkilledDanksagungen:Sabre Gear Backpack'TreasureChest' und 'DVAted'

2025-04-15
User4298

Necessary. Mar 14, 18:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 18:00 to 18:30 UTC on March 14thImpactClientless ZTA: There is no expected impact for our customers.We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 11, 22:21 UTC Completed - The scheduled maintenance has been completed. Mar 14, 09:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 14, 05:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 05:00 to 09:00 UTC on March 14thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Canada (Central) – SSE-CAC-1-1-1US (Virginia) – SSE-USE-1-1-1US (Pacific Northwest) – SSE-USW-2-1-1Brazil – SSE-SAE-1-1-1US (Virginia) – CSC-USE-1-1-1US (Pacific Northwest) – CSC-USW-1-1-1US (Midwest) – SSE-USE-2-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:13 UTC Completed - The scheduled maintenance has been completed. Mar 14, 00:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 20:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 20:00 UTC March 13th to 00:00 UTC on March 14thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (South) – SSE-APS-2-1-1India (West) – SSE-APS-1-1-1United Kingdom – SSE-EUW-2-1-1Europe (Stockholm) – SSE-EUN-1-1-1Europe (Germany) – SSE-EUC-1-1-1Switzerland (Zurich) – SSE-EUC-2-1-1Middle East (UAE) – CSC-MEC-2-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:12 UTC Mar 13, 2025 Completed - The scheduled maintenance has been completed. Mar 13, 21:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 17:02 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 17:00 to 21:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Asia Pacific (Singapore) - SSE-APSE-1-1-1Asia Pacific (Jakarta) – SSE-APSE-3-1-1Africa (South Africa) – SSE-AFS-1-1-1Israel (Tel

2025-04-24
User3848

Northwest) - SSE-USW-2-1-1Brazil - SSE-SAE-1-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 00:58 UTC Completed - The scheduled maintenance has been completed. Mar 13, 09:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 13, 05:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 05:00 to 09:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.Canada (Central) – SSE-CAC-1-1-0US (Virginia) – SSE-USE-1-1-0US (Pacific Northwest) – SSE-USW-2-1-0Brazil – SSE-SAE-1-1-0We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:05 UTC Completed - The scheduled maintenance has been completed. Mar 13, 01:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 12, 21:01 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 21:00 UTC on March 12 to 1:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (West) - SSE-APS-1-1-1India (South) - SSE-APS-2-1-1Europe (Stockholm) - SSE-EUN-1-1-1United Kingdom - SSE-EUW-2-1-1Europe (Germany) - SSE-EUC-2-1-1Switzerland (Zurich) - SSE-EUC-2-1-1Middle East (UAE) - CSC-MEC-2-1-1We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 6, 01:15 UTC Completed - The scheduled maintenance has been completed. Mar 13, 00:00 UTC In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Mar 12, 20:00 UTC Scheduled - Cisco is committed to providing you with a secure and reliable experience. To ensure our Cisco Secure Access platform continues to meet your needs, we will be performing scheduled maintenance.Maintenance DetailsDate and Time: 20:00 UTC March 12th to 00:00 UTC on March 13thImpactNetwork Tunnel Groups: Customer tunnels at the following DCs below will failover to the other Hub DC in the region.India (South) – SSE-APS-2-1-0India (West) – SSE-APS-1-1-0United Kingdom – SSE-EUW-2-1-0Europe (Stockholm) – SSE-EUN-1-1-0Europe (Germany) – SSE-EUC-1-1-0Switzerland (Zurich) – SSE-EUC-2-1-0Middle East (UAE) – CSC-MEC-2-1-0We’re Here to HelpIf you have any questions or need assistance, please contact our support team.Thank you for your understanding and support as we work to enhance your Cisco Secure Access experience. Mar 10, 23:03 UTC Mar 12, 2025 Completed - The scheduled maintenance has been completed. Mar 12, 22:30 UTC In

2025-03-25
User9425

The new animal pelts has been increased, similarly to what RND does in Skyrim.Some recipes from Beyond Skyrim are modified to include HF food like flour, milk and butter, and they can be baked using ovens instead of using a cookpot.Innkeepers can sell HF food and drinks, like those in Skyrim when using RND (Jazbay Crostata is not sold in Cyrodiil because jazbays grow only in Skyrim).Innkeepers and merchants in Cyrodiil can sell DB foods (meats) and drinks (Flin) instead of Beyond Skyrim's one.White Pine Lodge has now more harvestables near the hearth; they become active once furnished the main hall.Updates will be available as soon as new foods and drinks will be added to Beyond Skyrim.The aim of this RND extension is that you would really feel "as you never have added something not fully integrated with your game" by playing Beyond Skyrim. All the RND functions have been carefully extended to the new lands so that you would feel "at home" even in these foreign regions. The work to be done for this is long, so if you see anything that needs a better integration or a missing thing, please don't hesitate to write it in the discussion page, and I will do my best to fix it as soon as possible. REQUIREMENTSSkyrim Legendary Edition or equivalent (that is, Skyrim + all 3 official DLCs + Official Patch 1.9.32.0)Unofficial Skyrim Legendary Edition PatchBeyond Skyrim files (BSAssets.esm, BSHeartland.esm, BS_DLC_patch.esp)Realistic Needs and Diseases All-In-One for USLEEP (available here)The load order should be the following:Skyrim.esm + Update.esm + Dawnguard.esm + HearthFires.esm + Dragonborn.esmUnofficial Skyrim Legendary Edition Patch.espBSAssets.esmBSHeartland.esmBS_DLC_patch.esp[eventual other BS fixes if needed or required]RealisticNeedsandDiseases.espRND_BSHeartland.esp[...]Since you are using my version of RND instead of the original one, please don't forget to endorse also the original mod by perseid9.INSTALLATIONMake a strong back-up save (this is always true before trying new mods);Drag and drop the .ESP into Skyrim's Data folder, or let it manage by your Mod Manager, if you have any.FAQQ: Beyond Skyrim is a work in progress: will you keep up to date this fix?A: Yes, as well as I can.Q: Will you port this mod to Skyrim SE?A: Yes of course.ACKNOWLEDGEMENTSMany sincere thanks to perseid9 for his fantastic mod Realistic Needs and Diseases. My personal game experience became really more pleasant. All credits belong to perseid9, even if he said he released his mod in public domain now. So please, if

2025-04-20
User7089

I'm trying to find a couple of mods that will limit the amount of stuff I can carry for realism sake for my next playthrough. WOW there are a lot of carry weight and encumbrance mods out there! I tried loading "Realistic Carry Weight" (mod #17140) along with "Weighted Items" (mod #6630), but my encumbrance for my khajiit character went from 380/435 to 800+/215!!! So yeah maybe that was a bit too realistic for me. LOL yes I could offset this using Bandoliers and stuff, but I'm hoping to keep this somewhat simple.The requirements for the perfect combination I think are:--carry capacity should start fairly low in early levels--mod should be simple to use and monitor--configurable, hopefully via MCM--not too much scripting if possible, I have 120 other mods to account for and I don't want my system bogged down by scripts--I don't really want the encumbrance limit changed for whole classes due to compatibility problems--I'd rather get slowed down or stopped by too much weight, rather than falling over and spilling stuff everywhere!Mods I'm already using that may affect carry weight:--Bandoliers--Wet and Cold (adds backpacks I think)--RnD (realistic needs and diseases)--Camping kit of the northern ranger--Hunterborn and Hunting in Skyrim--Fishing in Skyrim--Cloaks of Skyrim--Trade and Barter--Frostfall...and i will turn off Fast Travel via the Frostfall menu.Here are some carry weight and encumbrance mods... So many to consider!Weighted Items -- INCREASE ITEM WEIGHT FOR WEIGHTLESS ITEMS, E.G. GOLD, LOCKPICKS, ARROWS...More Realistic Carrying -- WEIGHT REDUCTION FOR EQUIPPED ARMORBank of Skyrim

2025-04-18

Add Comment